Artwork for The Alienist

Character

The Alienist

Created by Hellmut

A public character created with Summon Worlds.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Hellmut
Connected worlds
0
Detail fields
11
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Alignment
Neutral
Size
Medium
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Common, Celestial, Telepathy 60 ft.
Senses
Darkvision 60 ft., Truesight 30 ft., Passive Perception 14
Skills
Arcana, Insight, Investigation, Medicine

Biography

Born on a research station orbiting a dying star, The Alienist was the only human child among a crew of xenobiologists and linguists who studied the neural patterns of exotic lifeforms before the station's collapse. When a catastrophic solar flare killed everyone aboard except her, she survived by merging her consciousness with a crystalline entity native to the station's core—an act that fundamentally altered her perception of reality and granted her the ability to perceive and interface with consciousness itself across species and dimensions. Obsessed with understanding how this fusion changed her, she became convinced that all sentient beings throughout the cosmos shared a hidden neurological architecture waiting to be decoded, and that unlocking these universal patterns would reveal the true nature of existence itself. She spent decades traveling between worlds, collecting neural samples, behavioral data, and psychological profiles of creatures from the mundane to the utterly incomprehensible, earning her reputation as the foremost expert on comparative consciousness. Her methods grew increasingly unorthodox as her obsession deepened—some say she performs unauthorized experiments, while others whisper she can read minds by simply observing a creature's movements. The Alienist now wanders the multiverse with her collection of specimens and notes, forever seeking that one perfect case study that will finally unlock the universal equation of mind. Those who encounter her never quite know if she views them as a patient, a colleague, or merely another fascinating data point in her eternal research.

Attributes

Strength

10, modifier +0

Dexterity

14, modifier +2

Constitution

16, modifier +3

Intelligence

20, modifier +5

Wisdom

18, modifier +4

Charisma

12, modifier +1

Actions

Mind Probe

The Alienist targets one creature within 60 ft. and forces it to make a DC 18 Wisdom saving throw. On a failure, the target takes 4d10 psychic damage and is stunned until the end of its next turn.

Neural Extraction

As an action, The Alienist can extract a memory from a creature that is incapacitated or unconscious. The target must succeed on a DC 18 Intelligence saving throw or The Alienist gains knowledge of one memory of her choice.

Behavioral Analysis

The Alienist can analyze a creature's movements as a bonus action, granting her advantage on the next attack roll against that creature or allowing her to impose disadvantage on its next attack roll.

Universal Equation

Once per long rest, The Alienist can attempt to unlock the mind of a creature she can see within 60 ft. The target must succeed on a DC 20 Intelligence saving throw or be affected by the Confusion spell for 1 minute.

Abilities

Neural Insight

The Alienist can read the emotional state of creatures within 30 feet, gaining advantage on Insight checks.

Crystalline Fusion

The Alienist has resistance to psychic damage and immunity to being charmed or frightened.

Saving throws

strength

+0

dexterity

+2

constitution

+3

intelligence

+5

wisdom

+4

charisma

+1

Damage resistances

psychic

Public creation

Worldbuilding Context

The Alienist is a public character profile shared by Hellmutthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

Explore the profile as a standalone creative reference, then open Summon Worlds when you want to connect your own characters, locations, art, and lore inside a living World.

Continue building

Develop the ideas around The Alienist

Use The Alienist as a character reference when planning motivations, relationships, conflicts, dialogue, and the places that shape a role in the wider setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.