Artwork for The Beautiful Vance Triplets

Character

The Beautiful Vance Triplets

Created by The_Amazing_Cat_Man_DEW

Born under the crimson skies of the outer colonies to a human mother and half-elven father, Tina, Shannon, and Heather emerged as a medical impossibility—triplets whose minds seemed to exist partially in the same space, sharing phantom sensations and completing thoughts before words formed. For sixteen years, the sisters assumed their uncanny synchronization was merely an artifact of their mixed heritage, a quirk of half-elven neurology amplified by triplet genetics. Their world shattered the night their research station erupted in flames, trapping them in a suffocating inferno with no escape. In desperation, they locked hands and minds in unison, and the three consciousnesses didn't simply communicate—they collapsed into a singular, blazing entity of pure psychic force, transcendent and terrible. Within that unified expanse of thought, the entity wielded reality itself like clay, parting the flames with telekinesis while bending light and heat into submission, moving as one hyper-evolved being of unimaginable power. When their minds finally decoupled and the sisters gasped back into individual awareness, they understood the horrible beauty of their existence: separated, they were merely girls; fused, they were a force that could reshape the world.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 13 labeled detail fields; 6 structured sections; 3 artwork images supplied by the creator.

Creation type
Character
Shared by
The_Amazing_Cat_Man_DEW
Connected worlds
0
Detail fields
13
Profile sections
6
Artwork images
3

Details

Type
Celestial
Race
Half-Elf
Gender
female
Alignment
Neutral Good
Size
Medium
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Common, Elvish, Telepathy 120 ft.
Senses
Darkvision 60 ft., Truesight 30 ft., Passive Perception 15
Skills
Arcana, Insight, Persuasion, Perception

Biography

Born under the crimson skies of the outer colonies to a human mother and half-elven father, Tina, Shannon, and Heather emerged as a medical impossibility—triplets whose minds seemed to exist partially in the same space, sharing phantom sensations and completing thoughts before words formed. For sixteen years, the sisters assumed their uncanny synchronization was merely an artifact of their mixed heritage, a quirk of half-elven neurology amplified by triplet genetics. Their world shattered the night their research station erupted in flames, trapping them in a suffocating inferno with no escape. In desperation, they locked hands and minds in unison, and the three consciousnesses didn't simply communicate—they collapsed into a singular, blazing entity of pure psychic force, transcendent and terrible. Within that unified expanse of thought, the entity wielded reality itself like clay, parting the flames with telekinesis while bending light and heat into submission, moving as one hyper-evolved being of unimaginable power. When their minds finally decoupled and the sisters gasped back into individual awareness, they understood the horrible beauty of their existence: separated, they were merely girls; fused, they were a force that could reshape the world.

Attributes

Strength

14, modifier 2

Dexterity

16, modifier 3

Constitution

20, modifier 5

Intelligence

18, modifier 4

Wisdom

15, modifier 2

Charisma

17, modifier 3

Actions

Psychic Fusion

As an action, the triplets can merge minds, gaining advantage on all rolls for 1 minute. Recharge 5-6.

Telekinetic Barrier

Create a barrier that grants +2 AC to allies within 10 ft. for 1 minute. Recharge 6.

Flame Parting

As an action, the triplets can part flames in a 30 ft. cone, extinguishing fire and dealing 4d8 fire damage to enemies caught in it. DC 16 Dexterity save for half damage.

Light Bending

As a bonus action, the triplets can bend light to become invisible until the start of their next turn.

Collective Strike

Make a melee attack that deals 3d10 psychic damage. On a hit, the target must succeed on a DC 16 Wisdom save or be frightened until the end of their next turn.

Abilities

Unified Mind

When together, the triplets can share thoughts and actions, gaining advantage on all mental checks.

Phantom Resilience

The triplets have resistance to fire damage due to their psychic bond.

Saving throws

strength

5

dexterity

6

intelligence

8

wisdom

5

Damage resistances

Fire

Psychic

The Beautiful Vance Triplets artwork 2
The Beautiful Vance Triplets artwork 3

Public creation

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