
Character
The Boss
A public character created with Summon Worlds.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- MrTime
- Connected worlds
- 0
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Human
- Class
- Rogue
- Gender
- male
- Alignment
- Neutral Evil
- Size
- Medium
- Armor class
- 18
- Hit points
- 150
- Speed
- 30
- Challenge
- 15
- Experience
- 13000
- Languages
- Common, Infernal
- Senses
- Darkvision 60 ft., Passive Perception 14
- Skills
- Deception, Persuasion, Insight, Intimidation
Biography
The Boss wasn't always a master of dark commerce—he was once a starving con artist named Marcus Venn who discovered an ancient ledger in his grandmother's attic, bound in leather that felt disturbingly warm to the touch, filled with cryptic handshake rituals and binding incantations written in her spidery hand. When he performed the first ritual during a desperate business negotiation, he felt an intoxicating surge of power flow through his fingertips as his mark's eyes went glassy and compliant, and Marcus realized his grandmother had been far more than the eccentric widow he'd always believed. He spent years perfecting the craft, building a frozen food empire from nothing, investing his supernatural gift into a corporate machine that promised prosperity while methodically harvesting the lives of desperate workers who shook his hand and sealed their fates with those three fateful words. The genius of his operation lay not in hiding the horror, but in obscuring it within the mundane machinery of capitalism—the assembly lines ran so efficiently that auditors saw only acceptable worker turnover, while the company's signature Salisbury steak became America's most beloved frozen dinner, purchased by millions who had no idea they were consuming the ground remains of The Boss's exhausted workforce. He maintains his meticulous appearance and measured demeanor not out of vanity, but as a carefully constructed psychological mask that allows him to move through high society untouched, shaking hands with senators and celebrities alike, always ready to expand his operation into new markets and new sources of "renewable resources." The Boss has transcended ordinary villainy—he's become something far worse: a perfectly integrated evil so elegant and efficient that the system itself has become his greatest accomplice, and he sleeps soundly each night knowing that thousands will eagerly line up to participate in their own doom.
Attributes
Strength
14, modifier +2
Dexterity
16, modifier +3
Constitution
18, modifier +4
Intelligence
20, modifier +5
Wisdom
18, modifier +4
Charisma
30, modifier +10
Actions
Corporate Handshake
The Boss extends his hand, forcing a target to make a DC 20 Wisdom saving throw. On failure, they become charmed and are compelled to serve him for 1 minute.
Sociopathic Smile
As a bonus action, The Boss can impose disadvantage on the next attack roll against him until the start of his next turn.
Factory Labor Command
The Boss can command a charmed target to perform a task. The target must succeed on a DC 20 Wisdom saving throw or obey.
Harvesting Grasp
Melee Spell Attack: +10 to hit, reach 5 ft., one target. Hit: 4d10 necrotic damage, and the target must succeed on a DC 20 Constitution saving throw or be incapacitated until the end of their next turn.
Mass Production
The Boss can create 1d4+1 factory minions (use Animated Armor stats) that obey his commands for 1 hour.
Abilities
Corporate Manipulator
The Boss can charm and manipulate others with ease, gaining advantage on Charisma checks.
Saving throws
strength
+7
dexterity
+8
intelligence
+10
wisdom
+9
charisma
+15
Damage resistances
Psychic
Poison
Public creation
Worldbuilding Context
The Boss is a public character profile shared by MrTimethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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