Artwork for The Butchers Of The Dawn

Character

The Butchers Of The Dawn

Created by Draz

A public character created with Summon Worlds.

Open in Summon Worlds

Details

Type
Humanoid
Alignment
Lawful Evil
Size
Medium
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Common, Wulfaz
Senses
Darkvision 60 ft., Passive Perception 15
Skills
Stealth, Intimidation, Survival

Biography

Born from the ashes of Lady Moriah Morrigan's centuries-long reign of darkness, the Wulfaz—those cursed with both human and lupine blood—initially saw salvation in the newly formed military apparatus that rose to restore order to fractured Rosiskar. Yet their hopes curdled into ash when the very humans they fought alongside began hunting them with methodical precision, weaponizing fear and centuries of inherited prejudice against all creatures touched by the supernatural. As persecution escalated from whispered slurs to organized violence, and innocents bearing Wulfaz blood fell to vigilante mobs, a faction of the half-werewolves made a calculated choice: they would no longer flee or beg for acceptance, but instead become predators themselves. Calling themselves the Butchers of the Dawn, they established a strict code of retribution—targeting only those who actively hunted their kind, maintaining meticulous records of transgressions, and executing justice with cold efficiency that mirrored the very system that had betrayed them. In their minds, they were not murderers but architects of a new order where the scales of power could finally balance through blood and consequence. As civil war tore through Rosiskar's streets, the Butchers grew from desperate survivors into something far more dangerous: organized, disciplined, and utterly convinced that their violent vendetta represented the only law that mattered.

Attributes

Strength

18, modifier 4

Dexterity

16, modifier 3

Constitution

20, modifier 5

Intelligence

12, modifier 1

Wisdom

14, modifier 2

Charisma

10, modifier 0

Actions

Feral Strike

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2d8 + 4 slashing damage.

Pack Tactics

The Butchers have advantage on attack rolls against a creature if at least one of their allies is within 5 ft. of the creature.

Blood Oath

As a bonus action, mark a target. For 1 minute, gain +2 to damage rolls against them. Can be used once per short rest.

Howl of the Dawn

Each creature of the Butcher's choice within 30 ft. must succeed on a DC 15 Wisdom saving throw or be frightened until the end of their next turn.

Calculated Retribution

When a creature hits the Butcher, they can use their reaction to make a melee attack against that creature.

Abilities

Vengeful Retribution

The Butchers gain advantage on attack rolls against creatures that have harmed them or their kind.

Saving throws

strength

7

dexterity

6

constitution

8

wisdom

5

Damage resistances

Piercing

Slashing

The Butchers Of The Dawn artwork 2
The Butchers Of The Dawn artwork 3
The Butchers Of The Dawn artwork 4

World connections

Appears in