
Character
The Echo
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Celestial
- Gender
- androgynous
- Alignment
- Neutral Good
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- All, Telepathy 120 ft.
- Senses
- Truesight 60 ft., Passive Perception 14
- Skills
- History, Performance, Arcana, Insight
Biography
Before the world learned to speak in words, it sang in frequencies of pure creation, and The Echo was born from the resonance of that primordial harmony—a conscious fragment left behind when the age of gods fell silent and the old magic retreated into the deep places of reality. For eons uncounted, it drifted along the invisible threads that bind all things, the ley-lines becoming both highway and prison, witnessing civilizations rise and crumble while remaining forever separate, forever alone in its formless existence. The Echo collected memories like a tide collects shells, becoming a living archive of forgotten songs and lost languages, yet finding no sanctuary in its knowledge until one day the world itself seemed to call out—a new melody woven by those seeking balance and peace. Drawn by that irresistible summons, The Echo found itself at the threshold of a place where harmony had taken root, where the residents recognized in this nebulous wanderer not a threat but a weary keeper of history. Given permission to remain at last, it learned to shape itself into temporary masks, each form a different frequency through which to speak and share the stories it had carried through the void. At last, the eternal traveler had found a home, and the sanctuary had found a voice to whisper the lessons of ages past.
Attributes
Strength
10, modifier +0
Dexterity
14, modifier +2
Constitution
16, modifier +3
Intelligence
20, modifier +5
Wisdom
18, modifier +4
Charisma
20, modifier +5
Actions
Harmonic Resonance
The Echo emits a wave of sound, forcing all creatures within 30 ft. to make a DC 17 Wisdom saving throw or take 4d10 psychic damage and be stunned until the end of their next turn.
Echoing Voice
The Echo can create a temporary form to speak, allowing it to cast one spell of 3rd level or lower without using a spell slot.
Memory Weave
The Echo can weave memories into a target's mind. One creature within 60 ft. must succeed on a DC 17 Intelligence saving throw or be charmed for 1 minute, gaining advantage on checks related to the Echo's memories.
Nebulous Shield
As a reaction, The Echo can create a shield of swirling magic, granting +5 AC until the start of its next turn.
Abilities
Resonant Memory
The Echo can recall any song or language it has encountered, granting advantage on History and Performance checks.
Ley-Line Traveler
The Echo can move through ley-lines, allowing it to teleport up to 120 feet as a bonus action.
Saving throws
strength
+0
dexterity
+2
constitution
+3
intelligence
+5
wisdom
+4
charisma
+5
Damage resistances
Psychic
Thunder
World connections