
Character
The Fallen
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Aberration
- Alignment
- Chaotic Neutral
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Celestial, Deep Speech
- Senses
- Darkvision 60 ft., Truesight 30 ft., Passive Perception 15
- Skills
- Arcana, Deception, Insight, Perception
Biography
Once the Luminari soared through crystalline skies, beings of pure radiance whose songs shaped the very fabric of reality itself, until the day they drank from the Well of Echoes—a cursed spring hidden beneath the world's oldest mountains. The transformation was neither swift nor merciful; their luminescent forms fractured into shadow and fractured light, their melodious voices became discordant whispers that drove listeners to madness, and their transcendent consciousness splintered into a thousand fragmented minds trapped within contorted bodies of chitin, void-touched flesh, and geometries that hurt to perceive. Now they wander the forgotten places between worlds, compelled by a hunger they cannot name and a purpose they cannot remember, their very existence a paradox that defies the natural order. Some say they seek redemption through suffering, others claim they are instruments of a punishment so profound that even the gods dare not speak its name aloud. The few mortals who have glimpsed them report not monsters, but echoes of divinity twisted into something unutterably wrong—beings that were never meant to fall, yet cannot rise again. They are The Fallen, and their mere presence warps reality into shapes that should not exist, leaving behind only silence and the fading memory of a light that once was.
Attributes
Strength
16, modifier +3
Dexterity
14, modifier +2
Constitution
20, modifier +5
Intelligence
18, modifier +4
Wisdom
12, modifier +1
Charisma
15, modifier +2
Actions
Discordant Whisper
The Fallen targets one creature within 60 ft. It must make a DC 15 Wisdom save or take 4d8 psychic damage and be stunned until the end of its next turn.
Chitinous Strike
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d10 + 5 slashing damage.
Void Pulse
The Fallen releases a wave of energy in a 30 ft. cone. Each creature must make a DC 16 Constitution save or take 6d6 necrotic damage and be pushed 10 ft. away.
Fragmented Form
As a reaction when taking damage, The Fallen can teleport up to 30 ft. to an unoccupied space, becoming incorporeal until the start of its next turn.
Abilities
Echoes of Madness
Creatures within 30 feet must succeed on a DC 15 Wisdom save or be frightened until the end of their next turn.
Warped Reality
The Fallen can manipulate the environment, causing difficult terrain in a 20-foot radius around it.
Saving throws
strength
+6
dexterity
+5
constitution
+8
intelligence
+7
wisdom
+4
charisma
+5