
Character
the final one
A public character created with Summon Worlds.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Neroli
- Connected worlds
- 0
- Detail fields
- 11
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Fiend
- Alignment
- Chaotic Evil
- Size
- Medium
- Armor class
- 18
- Hit points
- 250
- Speed
- 30
- Challenge
- 20
- Experience
- 15000
- Languages
- Common, Infernal, Telepathy 120 ft.
- Senses
- Darkvision 120 ft., Truesight 60 ft., Passive Perception 15
- Skills
- Deception, Intimidation, Insight, Stealth
Biography
The Final One, a being of pure malevolence, was birthed from the cataclysmic event orchestrated by the Goddess. She is the embodiment of evil, a twisted creation that even the most deranged psychopaths strive to emulate, only to succumb to the overwhelming madness that consumes them. With a skin-tight leotard and spike-heeled stilettos, she cuts a striking figure, a fusion of alluring beauty and pure, unadulterated wickedness. The Final One is the ultimate manifestation of the darkness that lurks within the hearts of all sentient beings, a harbinger of destruction and the harbinger of the end times. Her very presence is a testament to the fragility of the human condition, a reminder that even the most steadfast can be consumed by the abyss.
Attributes
Strength
18, modifier +4
Dexterity
20, modifier +5
Constitution
20, modifier +5
Intelligence
16, modifier +3
Wisdom
14, modifier +2
Charisma
30, modifier +10
Actions
Multiattack
The Final One makes three attacks: one with her Claw of Despair and two with her Soul Rend.
Claw of Despair
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 25 (4d8 + 4) slashing damage and the target must succeed on a DC 20 Constitution saving throw or be paralyzed until the end of their next turn.
Soul Rend
Ranged Spell Attack: +12 to hit, range 120 ft., one target. Hit: 30 (6d8) necrotic damage, and the target must succeed on a DC 20 Wisdom saving throw or have disadvantage on their next attack roll.
Dark Embrace (Recharge 5-6)
The Final One envelops a 30-foot radius around her in darkness for 1 minute. Creatures within this area must make a DC 20 Constitution saving throw or take 40 (8d8) necrotic damage and be blinded until the end of their next turn. Creatures that succeed take half damage and are not blinded.
Abilities
Aura of Madness
Creatures within 30 feet of The Final One must succeed on a DC 20 Wisdom saving throw or be frightened for 1 minute. They can repeat the saving throw at the end of each of their turns.
Saving throws
strength
+10
dexterity
+11
constitution
+12
intelligence
+9
wisdom
+8
charisma
+18
Damage resistances
Psychic
Necrotic
Public creation
Worldbuilding Context
the final one is a public character profile shared by Nerolithrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
Explore the profile as a standalone creative reference, then open Summon Worlds when you want to connect your own characters, locations, art, and lore inside a living World.
Continue building
Develop the ideas around the final one
Use the final one as a character reference when planning motivations, relationships, conflicts, dialogue, and the places that shape a role in the wider setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.