
Character
The Great Maw
In the time before memory, when Mystrya was still forming from chaos and starlight, The Great Maw was born from a forgotten god's hunger—a deity so ravenous that it consumed itself, leaving behind only appetite given form. Trapped between the waking world and the spaces of shadow, it learned to wear the skin of innocence, appearing as a diminutive obsidian fox with eyes like fresh blood, a perfect lure for those foolish enough to maintain their gaze. The moment a mortal's attention wavers, even for a heartbeat, the beautiful deception shatters like glass, revealing the skeletal horror beneath—a towering amalgamation of sinew and void, its maw a terrible geometry of vertical and horizontal splits lined with infinite rows of gnashing teeth, crowned with six burning eyes that see all hunger and weakness. It does not hunt for sustenance in any conventional sense, for The Great Maw feeds on the terror itself, on the paranoia that grips entire villages when its visitations begin, on the way neighbors start viewing each other as potential replacements for their own doomed fate. No one in Mystrya knows who will be next, whether the black fox will come for the young or the old, the wicked or the virtuous, and this beautiful uncertainty is precisely what The Great Maw craves most. Some whisper that it is not truly the first nightmare at all, but rather the eldest and most patient, having been waiting since the world's founding for someone foolish enough to finally look away.
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What this public profile contains
This view-only profile includes a creator-written description; 12 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Zorvandir 2808
- Connected worlds
- 1
- Detail fields
- 12
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Aberration
- Gender
- male
- Alignment
- Chaotic Neutral
- Size
- Large
- Armor class
- 15
- Hit points
- 200
- Speed
- 30
- Challenge
- 15
- Experience
- 13000
- Languages
- Common, Infernal, Telepathy 120 ft.
- Senses
- Darkvision 120 ft., Truesight 60 ft., Passive Perception 20
- Skills
- Stealth, Intimidation, Perception
Biography
In the time before memory, when Mystrya was still forming from chaos and starlight, The Great Maw was born from a forgotten god's hunger—a deity so ravenous that it consumed itself, leaving behind only appetite given form. Trapped between the waking world and the spaces of shadow, it learned to wear the skin of innocence, appearing as a diminutive obsidian fox with eyes like fresh blood, a perfect lure for those foolish enough to maintain their gaze. The moment a mortal's attention wavers, even for a heartbeat, the beautiful deception shatters like glass, revealing the skeletal horror beneath—a towering amalgamation of sinew and void, its maw a terrible geometry of vertical and horizontal splits lined with infinite rows of gnashing teeth, crowned with six burning eyes that see all hunger and weakness. It does not hunt for sustenance in any conventional sense, for The Great Maw feeds on the terror itself, on the paranoia that grips entire villages when its visitations begin, on the way neighbors start viewing each other as potential replacements for their own doomed fate. No one in Mystrya knows who will be next, whether the black fox will come for the young or the old, the wicked or the virtuous, and this beautiful uncertainty is precisely what The Great Maw craves most. Some whisper that it is not truly the first nightmare at all, but rather the eldest and most patient, having been waiting since the world's founding for someone foolish enough to finally look away.
Attributes
Strength
18, modifier 4
Dexterity
16, modifier 3
Constitution
20, modifier 5
Intelligence
14, modifier 2
Wisdom
20, modifier 5
Charisma
18, modifier 4
Actions
Lure of Innocence
The Great Maw transforms into a black fox, charming one creature. DC 18 Wisdom save or be charmed for 1 minute.
Horrific Transformation
As a bonus action, The Great Maw reveals its true form, causing all creatures within 30 ft. to make a DC 18 Wisdom save or take 4d10 psychic damage and be frightened for 1 minute.
Devour Fear
The Great Maw bites a creature, dealing 3d12 piercing damage. If the target is frightened, it takes an additional 2d10 psychic damage.
Nightmare Visitation
Once per day, The Great Maw can target a village, inducing a nightmare that causes all inhabitants to make a DC 18 Wisdom save or suffer disadvantage on saving throws for 24 hours.
Abilities
Eternal Hunger
The Great Maw feeds on fear, gaining temporary hit points equal to half the damage dealt.
Saving throws
strength
8
dexterity
7
constitution
10
wisdom
11
Damage resistances
Psychic
Necrotic
Public creation
Worldbuilding Context
The Great Maw is a public character profile shared by Zorvandir 2808through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Mystrya, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
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