Artwork for The Grothe

Character

The Grothe

Created by Kstarfireheart3583

A public character created with Summon Worlds.

Open in Summon Worlds

Details

Type
Beast
Gender
male
Alignment
True Neutral
Size
Large
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Understands Sylvan but cannot speak
Senses
Darkvision 60 ft., Tremorsense 30 ft., Passive Perception 13
Skills
Intimidation, Perception

Biography

The Grothe are a solitary terror of the dark forest where once vast herds roamed the sun-drenched southern valleys. Their kind grew massive and mighty beneath endless warmth. A plague of hunters descended upon the wild boar to protect civilization and for meat forcing the survivors to flee northward into increasingly darker and colder woodlands. The Grothe were survivors and their territory expanded. The drive away or devouring every creature foolish enough to enter their domain. The Grothe neither hunt out for evil nor spare a moment for good—they simply exist as an instrument of primal rage, a living embodiment of the wild's indifference to suffering. Those few hunters brave enough who have glimpsed these wild boars in the darkness speak of eyes that burn like smoldering coals, as if some ancient fury still smolders behind that bestial gaze.

Attributes

Strength

20, modifier 5

Dexterity

14, modifier 2

Constitution

20, modifier 5

Intelligence

4, modifier -3

Wisdom

12, modifier 1

Charisma

6, modifier -2

Actions

Gore Attack

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 3d10 + 5 piercing damage.

Tusks Slash

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d8 + 5 slashing damage and target must succeed on a DC 15 Strength saving throw or be knocked prone.

Territorial Charge

The Grothe moves up to its speed in a straight line. Each creature in that line must make a DC 15 Dexterity saving throw, taking 4d6 bludgeoning damage on a failed save, or half as much on a success.

Frenzied Roar

The Grothe emits a terrifying roar. All creatures within 30 ft. must succeed on a DC 15 Wisdom saving throw or be frightened until the end of their next turn.

Antler Impale

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 4d6 + 5 piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be grappled.

Abilities

Territorial Fury

The Grothe gains advantage on attack rolls against creatures in its territory.

Saving throws

strength

8

constitution

8

wisdom

4

Damage resistances

Piercing

Bludgeoning

World connections

Appears in