
Character
The Haller
The Haller was birthed in the forges of the Kethric Dominion during the Age of Mechanized Conquest, when nations believed that war could be perfected through engineering and scale. Programmed with a singular, unwavering directive—destroy all resistance—it was unleashed upon the fractured kingdoms of the southern territories, where it carved through fortified positions and shattered entire regiments beneath its titanic treads, leaving only scorched earth and twisted metal in its wake. For nearly two centuries, The Haller was the ultimate arbiter of conquest, its grinding mandibles and industrial shears reducing siege walls and war machines alike into useless scrap, while its deafening howl became synonymous with defeat and despair. When the wars finally ceased and exhausted nations signed treaties born of mutual annihilation, The Haller was simply abandoned on a desolate battlefield, its creators too broken to deactivate it, and too afraid of what it might do if they tried. Now, centuries later, it remains—a colossal monument to obsolete violence, its once-pristine armor plate corroded and pitted, its mechanical joints grinding with the slow agony of rust and decay, yet its core still thrums with malevolent purpose. Occasionally, its systems stir from dormancy, and it lurches forward with terrible inevitability, still searching for enemies that no longer exist, still executing orders written in a language no living being can speak.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- unknown fox
- Connected worlds
- 1
- Detail fields
- 11
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Construct
- Alignment
- Unaligned
- Size
- Gargantuan
- Armor class
- 18
- Hit points
- 500
- Speed
- 30
- Challenge
- 20
- Experience
- 15000
- Languages
- Understands all languages but cannot speak
- Senses
- Blindsight 60 ft., Darkvision 120 ft., Passive Perception 15
- Skills
- Intimidation, Perception
Biography
The Haller was birthed in the forges of the Kethric Dominion during the Age of Mechanized Conquest, when nations believed that war could be perfected through engineering and scale. Programmed with a singular, unwavering directive—destroy all resistance—it was unleashed upon the fractured kingdoms of the southern territories, where it carved through fortified positions and shattered entire regiments beneath its titanic treads, leaving only scorched earth and twisted metal in its wake. For nearly two centuries, The Haller was the ultimate arbiter of conquest, its grinding mandibles and industrial shears reducing siege walls and war machines alike into useless scrap, while its deafening howl became synonymous with defeat and despair. When the wars finally ceased and exhausted nations signed treaties born of mutual annihilation, The Haller was simply abandoned on a desolate battlefield, its creators too broken to deactivate it, and too afraid of what it might do if they tried. Now, centuries later, it remains—a colossal monument to obsolete violence, its once-pristine armor plate corroded and pitted, its mechanical joints grinding with the slow agony of rust and decay, yet its core still thrums with malevolent purpose. Occasionally, its systems stir from dormancy, and it lurches forward with terrible inevitability, still searching for enemies that no longer exist, still executing orders written in a language no living being can speak.
Attributes
Strength
30, modifier +10
Dexterity
10, modifier 0
Constitution
30, modifier +10
Intelligence
1, modifier -5
Wisdom
1, modifier -5
Charisma
1, modifier -5
Actions
Crushing Tread
The Haller moves up to its speed and can stomp on a target, dealing 4d12 bludgeoning damage.
Grind and Tear
Make a melee attack against a target within 10 ft. on a hit, it takes 6d10 slashing damage.
Howl of Despair
All creatures within 60 ft. must succeed on a DC 18 Wisdom saving throw or be frightened for 1 minute.
Mechanical Surge
Once per day, The Haller can double its movement speed for 1 round, allowing it to crush anything in its path.
Abilities
Mechanical Resilience
The Haller has advantage on saving throws against being poisoned or paralyzed.
Unyielding Presence
Creatures within 30 feet have disadvantage on saving throws against fear effects.
Saving throws
strength
+10
constitution
+10
Damage resistances
Bludgeoning
Piercing
Slashing
Public creation
Worldbuilding Context
The Haller is a public character profile shared by unknown foxthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Milky Way 2150, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
Continue building
Develop the ideas around The Haller
Use The Haller as a character reference when planning motivations, relationships, conflicts, dialogue, and the places that shape a role in the wider setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.