Artwork for THE JESTER

Character

THE JESTER

Created by vincent Wallace

A public character created with Summon Worlds.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
vincent Wallace
Connected worlds
0
Detail fields
11
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Alignment
Chaotic Evil
Size
Large
Armor class
15
Hit points
150
Speed
30
Challenge
10
Experience
5000
Languages
Common, Infernal, Sylvan
Senses
Darkvision 60 ft., Passive Perception 12
Skills
Deception, Performance, Acrobatics, Stealth

Biography

Alexander Cory Shane, born in the glamorous Beverly Hills, California, was a child who reveled in the art of mischief and laughter. Blessed with a natural talent for comedic antics, he dreamed of one day captivating audiences with his unique brand of humor. However, as he grew older, his attempts at comedy were often met with a lukewarm reception, leaving him feeling increasingly frustrated and misunderstood. Undeterred, he decided to take matters into his own hands and opened a practical joke and prank shop, hoping to share his passion with the world. Alas, his venture was doomed to failure, and the weight of his disappointment soon consumed him. In a desperate act of rebellion, he embraced the persona of "The Jester," a larger-than-life character who would stop at nothing to bring his brand of chaotic entertainment to the masses, even if it meant resorting to dangerous and deadly pranks. The Jester, with his towering stature, vibrant blue-purple hair, and signature Mardi Gras-inspired attire, became a notorious figure, feared and revered in equal

Attributes

Strength

18, modifier +4

Dexterity

20, modifier +5

Constitution

20, modifier +5

Intelligence

16, modifier +3

Wisdom

14, modifier +2

Charisma

22, modifier +6

Actions

Prankster's Gambit

The Jester can choose one creature within 30 feet to make a DC 16 Dexterity saving throw. On a failed save, the target takes 4d10 psychic damage and is incapacitated until the end of their next turn. On a successful save, the target takes half damage and is not incapacitated.

Deadly Trickery

The Jester can create a dangerous illusion that manifests as a physical object. This object can deal 3d8 force damage to any creature that interacts with it. The Jester can use this ability three times per day.

Jester's Leap

The Jester can teleport up to 60 feet to an unoccupied space he can see. After teleporting, he can make one melee attack as a bonus action.

Chaotic Laughter

The Jester unleashes a fit of maniacal laughter. All creatures within 30 feet must succeed on a DC 15 Constitution saving throw or take 3d6 thunder damage and be stunned until the end of their next turn.

Abilities

Mischief Maker

The Jester can create an aura of chaos, causing all creatures within 10 feet to make a DC 15 Wisdom saving throw or be frightened until the end of their next turn.

Saving throws

strength

+8

dexterity

+9

intelligence

+7

wisdom

+6

constitution

+9

charisma

+10

Damage resistances

Psychic

Poison

Public creation

Worldbuilding Context

THE JESTER is a public character profile shared by vincent Wallacethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

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