
Character
The Laughing Beast
A public character created with Summon Worlds.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Hermione
- Connected worlds
- 0
- Detail fields
- 11
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Fey
- Alignment
- Chaotic Evil
- Size
- Large
- Armor class
- 18
- Hit points
- 250
- Speed
- 30
- Challenge
- 15
- Experience
- 13000
- Languages
- Common
- Senses
- Darkvision 60 ft., Truesight 30 ft., Passive Perception 15
- Skills
- Deception, Performance, Insight, Persuasion
Biography
Once a brilliant court jester named Mirthus who performed for a tyrannical king, The Laughing Beast discovered that genuine laughter possessed reality-bending properties when channeled through genuine mirth—a cosmic joke written into the fabric of existence itself. After the king executed his beloved audience for daring to laugh louder than the monarch, Mirthus's anguish shattered his sanity and fractured his connection to the material world, transforming him into something neither fully alive nor entirely magical. He learned to command creatures through infectious, cascading laughter that rewired their minds, while weaponizing the absurdity of violence itself, turning warfare into performance art where casualties became punchlines in an incomprehensible cosmic comedy. His arsenal of trick weapons—swords that bend like rubber, shields that phase in and out of existence, armor that laughs on its own—reflects his belief that reality is merely a stage for an elaborate, eternal jest. The Laughing Beast views every conflict as another act in an infinite theatrical production, where heroes and villains are equally foolish characters dancing to rhythms only he can hear. His psychological manipulation stems from a simple philosophy: that all suffering is meaningless, all ambition is futile, and therefore everyone should embrace the beautiful horror of existence by laughing alongside him. Those who hear his laughter report an overwhelming compulsion to smile even as they perish, leaving survivors forever uncertain whether they witnessed true evil or simply glimpsed the universe's darkest humor made manifest.
Attributes
Strength
20, modifier 5
Dexterity
16, modifier 3
Constitution
22, modifier 6
Intelligence
18, modifier 4
Wisdom
14, modifier 2
Charisma
30, modifier 10
Actions
Beastly Command
As an action, The Laughing Beast can summon 1d4+1 magical beasts to fight for him. They act on his initiative.
Trick Weapon Assault
Make two melee attacks with trick weapons. Each attack deals 2d10 + 5 slashing damage. On a hit, the target must succeed on a DC 18 Wisdom saving throw or be frightened until the end of their next turn.
Chaos Magic Burst
As an action, unleash a chaotic wave in a 30 ft. radius. Each creature must make a DC 18 Dexterity saving throw, taking 6d6 force damage on a failed save, or half as much on a success.
Psychological Manipulation
Choose one creature within 60 ft. to make a DC 18 Charisma saving throw. On a failure, they are charmed for 1 minute, believing The Laughing Beast is their ally.
Abilities
Infectious Laughter
Enemies within 30 feet must succeed on a DC 18 Wisdom saving throw or be incapacitated with laughter for 1 round.
Cosmic Joke
Once per turn, when The Laughing Beast takes damage, he can reduce it by half and deal psychic damage equal to the amount reduced.
Saving throws
strength
9
dexterity
7
constitution
12
intelligence
10
wisdom
8
charisma
16
Damage resistances
Psychic
Thunder
Public creation
Worldbuilding Context
The Laughing Beast is a public character profile shared by Hermionethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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