Artwork for The Living Fire

Character

The Living Fire

Created by Enders_Cave

A public character created with Summon Worlds.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes 11 labeled detail fields; 10 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Enders_Cave
Connected worlds
0
Detail fields
11
Profile sections
10
Artwork images
1

Details

Type
Elemental
Alignment
Chaotic Neutral
Size
Huge
Armor class
20
Hit points
350
Speed
30
Challenge
20
Experience
100000
Languages
Ignan, Common
Senses
darkvision 120 ft., truesight 60 ft., passive Perception 19
Skills
Intimidation +10, Perception +9, Survival +9

Biography

The Living Fire: A Primordial Inferno Awakened Forged in the heart of a dying sun, the Living Fire was a manifestation of the universe's primal rage, a sentient blaze that sought to consume all that stood in its path. Born from the cataclysmic collision of cosmic forces, these creatures of pure energy were imbued with a singular purpose: to scorch the very fabric of existence, reducing the world to ashes and cinders. As the Living Fire roamed the ethereal planes, its ravenous flames licked at the boundaries of reality, seeking to breach the veil that separated the mortal realm from the infinite expanse of the primordial cosmos. With each passing eon, the Living Fire's hunger grew, and its determination to unleash a firestorm of unimaginable proportions intensified. Fueled by the ceaseless currents of cosmic energy, the creatures amassed their power, harnessing the very essence of creation to forge a path of destruction that would shake the foundations of the known universe. Only the bravest and most resolute of heroes could hope to stand against the relentless onslaught of this primordial inferno, for the Living Fire cared not for the pleas of the weak or the prayers of the faithful - it sought only to consume, to burn, to reduce all to ash and embers.

Attributes

Strength

26, modifier +8

Dexterity

18, modifier +4

Constitution

24, modifier +7

Intelligence

10, modifier +0

Wisdom

14, modifier +2

Charisma

16, modifier +3

Actions

Multiattack

The Living Fire makes three attacks: one with its Fiery Touch and two with its Fireball.

Fiery Touch

Melee Spell Attack: +15 to hit, reach 10 ft., one target. Hit: 30 (6d8) fire damage and the target must succeed on a DC 22 Dexterity saving throw or be ignited, taking 10 (3d6) fire damage at the start of each of its turns until it or another creature uses an action to extinguish the flames.

Fireball

Ranged Spell Attack: +15 to hit, range 120 ft., one target. Hit: 40 (8d8) fire damage. On a hit, the target must succeed on a DC 22 Dexterity saving throw or be blinded until the end of its next turn.

Abilities

Flame Aura

Any creature that starts its turn within 10 feet of the Living Fire takes 10 (3d6) fire damage.

Saving throws

strength

+15

dexterity

+11

constitution

+14

wisdom

+9

Legendary actions

Ignite

The Living Fire can ignite a creature it can see within 60 feet. The target must succeed on a DC 22 Dexterity saving throw or take 45 (10d8) fire damage and be ignited as per the Fiery Touch ability.

Flame Surge

The Living Fire can move up to half its speed and leave a trail of flames in its wake. Each creature in the area must make a DC 22 Dexterity saving throw, taking 36 (8d8) fire damage on a failed save, or half as much on a successful one.

Cosmic Conflagration (Costs 3 Actions)

The Living Fire unleashes a wave of cosmic flames in a 60-foot cone. Each creature in that area must make a DC 22 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save, or half as much on a successful one.

Lair actions

Infernal Eruption

On initiative count 20 (losing initiative ties), the Living Fire can cause the ground in a 30-foot radius around it to erupt in flames. Each creature in that area must make a DC 22 Dexterity saving throw, taking 50 (10d10) fire damage on a failed save, or half as much on a successful one.

Flame Barrier

The Living Fire can create a barrier of flames in a 20-foot radius around itself. Until the next round, any creature that enters the area or starts its turn there takes 20 (4d6) fire damage.

Damage resistances

bludgeoning

piercing

slashing from nonmagical attacks

Damage immunities

fire

poison

Condition immunities

charmed

frightened

paralyzed

poisoned

Public creation

Worldbuilding Context

The Living Fire is a public character profile shared by Enders_Cavethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

Explore the profile as a standalone creative reference, then open Summon Worlds when you want to connect your own characters, locations, art, and lore inside a living World.

Continue building

Develop the ideas around The Living Fire

Use The Living Fire as a character reference when planning motivations, relationships, conflicts, dialogue, and the places that shape a role in the wider setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.