Artwork for The Magic Man

Character

The Magic Man

Created by MrTime

Born as a forgotten bastard child in a traveling circus, The Magic Man discovered his innate sorcerous gifts while watching a genuine stage magician perform, realizing that real magic was far more intoxicating than mere sleight of hand—it was the rush of controlling an entire crowd's perception, the electricity of commanding attention, the pure adrenaline of bending reality itself to his will. Orphaned at fourteen and cast out for accidentally immolating the circus tent during a volatile magical tantrum, he spent years wandering from town to town, chasing increasingly dangerous magical experiences to recreate that first transcendent high, developing an obsession with the theatrical arts of deception that rivaled his hunger for raw arcane power. His breakthrough came when he realized that true mastery wasn't about overwhelming force, but about orchestrating an opponent's own confidence into a weapon against them—crafting illusions so convincing that victims would willingly hand him victory, their minds shattered by the whiplash of false triumph suddenly inverted into absolute magical annihilation. The Magic Man now travels the realm as a self-proclaimed "showman of sorcery," collecting stories of his elaborate psychological victories like trophies, his unstable temperament and unpredictable moral compass making him equally likely to defend the innocent or exploit them, depending entirely on which scenario promises the greatest theatrical spectacle and adrenaline-soaked payoff. His arsenal of conjured doppelgangers and protective enchantments serves not as cowardice but as the perfect stage setup—each fake clone another actor in his grand performance, each protective layer another curtain to dramatically sweep away at the moment of maximum psychological impact.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
MrTime
Connected worlds
0
Detail fields
14
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Race
Human
Class
Sorcerer
Gender
male
Alignment
Chaotic Neutral
Size
Medium
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Common, Infernal, Elvish
Senses
Darkvision 60 ft., Passive Perception 15
Skills
Deception, Performance, Arcana, Insight

Biography

Born as a forgotten bastard child in a traveling circus, The Magic Man discovered his innate sorcerous gifts while watching a genuine stage magician perform, realizing that real magic was far more intoxicating than mere sleight of hand—it was the rush of controlling an entire crowd's perception, the electricity of commanding attention, the pure adrenaline of bending reality itself to his will. Orphaned at fourteen and cast out for accidentally immolating the circus tent during a volatile magical tantrum, he spent years wandering from town to town, chasing increasingly dangerous magical experiences to recreate that first transcendent high, developing an obsession with the theatrical arts of deception that rivaled his hunger for raw arcane power. His breakthrough came when he realized that true mastery wasn't about overwhelming force, but about orchestrating an opponent's own confidence into a weapon against them—crafting illusions so convincing that victims would willingly hand him victory, their minds shattered by the whiplash of false triumph suddenly inverted into absolute magical annihilation. The Magic Man now travels the realm as a self-proclaimed "showman of sorcery," collecting stories of his elaborate psychological victories like trophies, his unstable temperament and unpredictable moral compass making him equally likely to defend the innocent or exploit them, depending entirely on which scenario promises the greatest theatrical spectacle and adrenaline-soaked payoff. His arsenal of conjured doppelgangers and protective enchantments serves not as cowardice but as the perfect stage setup—each fake clone another actor in his grand performance, each protective layer another curtain to dramatically sweep away at the moment of maximum psychological impact.

Attributes

Strength

10, modifier +0

Dexterity

16, modifier +3

Constitution

15, modifier +2

Intelligence

18, modifier +4

Wisdom

14, modifier +2

Charisma

20, modifier +5

Actions

Conjure Clone

Create 1d4 illusory duplicates of yourself that last for 1 minute. Each clone can mimic your actions but cannot attack.

Manly Blast

Unleash a powerful magical blast dealing 6d8 force damage in a 30 ft. line. Creatures must make a DC 18 Dexterity saving throw, taking half damage on a success.

Psychological Warfare

Target one creature within 60 ft. to make a DC 18 Wisdom saving throw. On a failure, they are convinced they are winning, suffering disadvantage on their next attack.

Layered Protection

Gain 3 layers of magical protection, granting +2 AC and resistance to one damage type of your choice for 1 minute. Each layer can absorb one instance of damage.

Grand Illusion

Create an elaborate illusion that covers a 60 ft. area, causing creatures to perceive false threats. Creatures must succeed on a DC 18 Intelligence saving throw or be frightened for 1 minute.

Abilities

Illusory Mastery

The Magic Man can create illusions that deceive even the most perceptive foes, granting advantage on deception checks.

Saving throws

strength

+0

dexterity

+6

constitution

+5

intelligence

+8

wisdom

+5

charisma

+10

Damage resistances

Psychic

Fire

Public creation

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The Magic Man is a public character profile shared by MrTimethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

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