Artwork for The Order Of The Pure Dawn

Character

The Order Of The Pure Dawn

Created by Draz

A public character created with Summon Worlds.

Open in Summon Worlds

Details

Type
Humanoid
Race
Human
Alignment
Chaotic Evil
Size
Medium
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Common, Infernal
Senses
Darkvision 60 ft., Passive Perception 15
Skills
Intimidation, Persuasion, Insight, Survival

Biography

Born in the cellars where Rosiskar's citizens once hid from nocturnal predators, The Order of the Pure Dawn emerged not from malice but from the intoxicating relief of survival—a people who had endured centuries of darkness finally tasting sunlight and mistaking it for righteousness. What began as grassroots vigilance to protect newly liberated neighborhoods evolved into something far more sinister as military veterans, still bearing the trauma of their liberation war, found purpose in purifying their city of anything that reminded them of their former oppressors. The Pure Doctrine whispered a seductive truth to exhausted soldiers and grieving citizens: that humanity's suffering had been caused by the supernatural, that safety required absolute purity, and that any measure taken in service of this vision was not cruelty but necessity. They watched respected military commanders turn blind eyes to their extrajudicial executions, interpreted silence as permission, and weaponized the city's collective PTSD into an unstoppable crusade against half-breeds and monsters alike. Even as they hunted Vasariah, the very hero who had shed blood for their freedom, they genuinely believed themselves to be his moral superiors, cleansing the world of the contamination he had foolishly allowed to survive. The tragedy of The Order of the Pure Dawn lies not in their capacity for violence, but in their absolute conviction that they are the city's salvation—a conviction so complete, so unshakeable, that it transforms genocide into civic duty and makes monsters of ordinary people who would never recognize themselves as such.

Attributes

Strength

16, modifier 3

Dexterity

14, modifier 2

Constitution

20, modifier 5

Intelligence

12, modifier 1

Wisdom

15, modifier 2

Charisma

18, modifier 4

Actions

Cleansing Strike

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d10 + 3 slashing damage.

Purifying Command

Choose one ally within 30 ft. They can make one weapon attack as a reaction.

Rallying Cry

Allies within 30 ft. gain advantage on their next attack roll. Recharge 5-6.

Judgment of the Pure

Target must succeed on a DC 15 Wisdom saving throw or take 4d8 radiant damage and be blinded until the end of their next turn.

Abilities

Righteous Fury

When attacking, gains +2 to damage rolls against non-humans.

Cult Influence

Allies within 30 feet gain advantage on saving throws against fear.

Saving throws

strength

6

dexterity

5

constitution

8

wisdom

5

charisma

7

Damage resistances

Psychic

Necrotic

The Order Of The Pure Dawn artwork 2
The Order Of The Pure Dawn artwork 3
The Order Of The Pure Dawn artwork 4

World connections

Appears in