
Character
The Piper
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Human
- Class
- Monk
- Gender
- male
- Alignment
- Lawful Good
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 7
- Experience
- 2900
- Languages
- Common, Mushroom
- Senses
- Darkvision 60 ft., Passive Perception 17
- Skills
- Acrobatics, Stealth, Investigation, Perception
Biography
Luigi's transformation from timid plumber to masked vigilante began with a catastrophic accident at Professor E. Gadd's laboratory, where an ancient arachnid specter—long imprisoned within the professor's containment systems—seized the opportunity to escape through Luigi's trembling hands. The creature's venomous bite seemed insignificant at first, a mere inconvenience to a man already accustomed to supernatural perils, but when spectral assassins descended upon his modest home that fateful evening, Luigi's body erupted with newfound abilities that defied explanation. Drawing upon his monastic discipline and unwavering moral compass, he collaborated with Professor E. Gadd to harness the ghost spider's essence, weaving its ectoplasmic properties into revolutionary web-launching gauntlets that would become his signature weapons. Donning his distinctive emerald costume—a fusion of his humble plumber's roots and his new purpose—The Piper emerged as the Mushroom Kingdom's most unconventional protector, scaling buildings and outsmarting interdimensional threats with equal finesse. Yet his greatest trial arrived not through any external foe, but through the mysterious vanishing of Mario, his beloved brother, whose last known location was the castle where Princess Peach had been rescued. Now The Piper prowls the night with renewed urgency, his webs cutting through darkness as he pursues the truth behind his brother's disappearance, determined to restore what was lost and protect those who cannot protect themselves.
Attributes
Strength
16, modifier 3
Dexterity
20, modifier 5
Constitution
16, modifier 3
Intelligence
14, modifier 2
Wisdom
18, modifier 4
Charisma
12, modifier 1
Actions
Web Shot
Ranged Attack: +8 to hit, range 60 ft., one target. Hit: 2d8 + 5 piercing damage and target is restrained.
Superhuman Strike
Melee Attack: +6 to hit, reach 5 ft., one target. Hit: 3d6 + 3 bludgeoning damage.
Ectoplasmic Shield
As a reaction, The Piper can reduce damage taken by 1d10 + 3 once per turn.
Ghostly Agility
The Piper can take the Dash action as a bonus action, allowing for rapid movement.
Spectral Leap
The Piper can jump up to 30 ft. in any direction, avoiding attacks of opportunity.
Abilities
Wall Crawler
The Piper can move along walls and ceilings without falling.
Spider Sense
The Piper has advantage on saving throws against traps and ambushes.
Saving throws
Strength
6
Dexterity
8
Wisdom
7