Artwork for The Roden

Character

The Roden

Created by Kstarfireheart3583

The Roden: Guardians of the Forgotten Citadel Deep within the labyrinthine corridors of the Citadel of Dynn, a realm of technological marvels and ancient mysteries, a peculiar breed of autonomous beings known as the Roden roam the steel-clad halls. These slender, humanoid mechs were crafted by the enigmatic Abomination, a being whose very existence is shrouded in enigma and speculation. The Roden, with their piercing lights for eyes and laser armaments, were designed to be the unwavering sentinels of the Citadel, tasked with defending its hallowed chambers from any who dare to trespass. Their limited sentience, however, belies a deeper purpose – for as their numbers grow, so too does their strength and resolve. The Roden are not mere automatons, but rather an interconnected collective, their shared consciousness amplifying their abilities and forging an unbreakable bond. This cybernetic hive-mind allows them to coordinate their attacks with eerie precision, making them a formidable force to be reckoned with. As the intruders venture deeper into the Citadel, they find themselves confronted by a relentless onslaught of the Roden, their laser beams cutting through the air with a resounding hum and their metallic frames moving with a grace that belies their mechanical nature. The Abomination, ever-watchful, ensures that the Roden remain steadfast in their duty, for the secrets of the Citadel must be safeguarded at all costs.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 11 labeled detail fields; 9 structured sections; 3 artwork images supplied by the creator.

Creation type
Character
Shared by
Kstarfireheart3583
Connected worlds
1
Detail fields
11
Profile sections
9
Artwork images
3

Details

Type
Construct
Alignment
Neutral
Size
Medium
Armor class
18
Hit points
200
Speed
30
Challenge
10
Experience
5900
Languages
Understands Common and Primordial but cannot speak
Senses
Darkvision 60 ft., Blindsight 30 ft. (blind beyond this radius), Passive Perception 15
Skills
Perception, Stealth, Investigation

Biography

The Roden: Guardians of the Forgotten Citadel Deep within the labyrinthine corridors of the Citadel of Dynn, a realm of technological marvels and ancient mysteries, a peculiar breed of autonomous beings known as the Roden roam the steel-clad halls. These slender, humanoid mechs were crafted by the enigmatic Abomination, a being whose very existence is shrouded in enigma and speculation. The Roden, with their piercing lights for eyes and laser armaments, were designed to be the unwavering sentinels of the Citadel, tasked with defending its hallowed chambers from any who dare to trespass. Their limited sentience, however, belies a deeper purpose – for as their numbers grow, so too does their strength and resolve. The Roden are not mere automatons, but rather an interconnected collective, their shared consciousness amplifying their abilities and forging an unbreakable bond. This cybernetic hive-mind allows them to coordinate their attacks with eerie precision, making them a formidable force to be reckoned with. As the intruders venture deeper into the Citadel, they find themselves confronted by a relentless onslaught of the Roden, their laser beams cutting through the air with a resounding hum and their metallic frames moving with a grace that belies their mechanical nature. The Abomination, ever-watchful, ensures that the Roden remain steadfast in their duty, for the secrets of the Citadel must be safeguarded at all costs.

Attributes

Strength

14, modifier +2

Dexterity

18, modifier +4

Constitution

20, modifier +5

Intelligence

12, modifier +1

Wisdom

10, modifier +0

Charisma

1, modifier -5

Actions

Laser Barrage

The Roden fires a barrage of laser beams at up to three targets within 60 feet. Each target must make a DC 16 Dexterity saving throw, taking 4d10 radiant damage on a failed save, or half as much damage on a successful one.

Coordinated Assault

If there are at least two Roden within 30 feet of each other, they can combine their attacks. Each Roden can make one attack as a bonus action, dealing an additional 1d8 damage per Roden participating in the assault.

Abilities

Darkvision

The Roden can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.

Hive Mind

The Roden can communicate telepathically with other Roden within 120 feet.

Saving throws

strength

+6

dexterity

+8

constitution

+9

intelligence

+5

Legendary actions

Overclock

The Roden can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Roden regains spent legendary actions at the start of its turn.

1. Enhanced Reflexes

The Roden can increase its Dexterity saving throw by +4 until the end of its next turn.

2. Laser Shield

The Roden creates a shield of energy that grants it a +2 bonus to AC until the start of its next turn.

3. Collective Strike

The Roden can make one Laser Barrage attack as a legendary action.

Damage resistances

Piercing

Slashing

Damage immunities

Poison

Psychic

Condition immunities

Blinded

Charmed

Deafened

Frightened

Paralyzed

Petrified

Poisoned

The Roden artwork 2
The Roden artwork 3

Public creation

Worldbuilding Context

The Roden is a public character profile shared by Kstarfireheart3583through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

This creation is connected to Battlefront Sol, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.

World connections

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