
Character
The Zombie Hunter
Once a solitary predator prowling the ruins of civilization, The Zombie Hunter had long since resigned himself to the darkest impulses of human nature—until a starving child emerged from the rubble one autumn morning, her eyes reflecting not fear, but desperate hope. That orphan girl, no more than eight winters old, asked him not for mercy, but for a story of anything good he'd ever known, and in that moment, something dormant within him stirred back to life. He made her a promise that day: that he would never again partake of the living, and instead would redirect his formidable skills and primal hunger toward the shambling horrors that plagued the wastelands. Now, he operates from a fortified sanctuary deep in the badlands, where the girl—now his adopted daughter—tends a precious garden of salvaged seeds while he ventures into the zombie-infested territories with purpose renewed. Every kill becomes an act of creation: hides are painstakingly treated into supple leather that adorns his frame, bones are meticulously carved into lethal arrowheads, and flesh is methodically cured into sustenance that sates his dark appetite without transgressing his sacred vow. Between his hunts for the undead, he scours the dead cities for untainted provisions—canned goods, dried fruits, anything wholesome—to nourish the girl who saved him from himself. The Zombie Hunter has become something neither fully civilized nor entirely savage: a creature of redemption caught between two worlds, driven by the fierce love of one small human and the relentless pursuit of a penance that may never be complete.
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What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- MrTime
- Connected worlds
- 0
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Human
- Class
- Ranger
- Gender
- male
- Alignment
- Chaotic Good
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Elvish
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Survival, Stealth, Perception, Athletics
Biography
Once a solitary predator prowling the ruins of civilization, The Zombie Hunter had long since resigned himself to the darkest impulses of human nature—until a starving child emerged from the rubble one autumn morning, her eyes reflecting not fear, but desperate hope. That orphan girl, no more than eight winters old, asked him not for mercy, but for a story of anything good he'd ever known, and in that moment, something dormant within him stirred back to life. He made her a promise that day: that he would never again partake of the living, and instead would redirect his formidable skills and primal hunger toward the shambling horrors that plagued the wastelands. Now, he operates from a fortified sanctuary deep in the badlands, where the girl—now his adopted daughter—tends a precious garden of salvaged seeds while he ventures into the zombie-infested territories with purpose renewed. Every kill becomes an act of creation: hides are painstakingly treated into supple leather that adorns his frame, bones are meticulously carved into lethal arrowheads, and flesh is methodically cured into sustenance that sates his dark appetite without transgressing his sacred vow. Between his hunts for the undead, he scours the dead cities for untainted provisions—canned goods, dried fruits, anything wholesome—to nourish the girl who saved him from himself. The Zombie Hunter has become something neither fully civilized nor entirely savage: a creature of redemption caught between two worlds, driven by the fierce love of one small human and the relentless pursuit of a penance that may never be complete.
Attributes
Strength
16, modifier +3
Dexterity
18, modifier +4
Constitution
20, modifier +5
Intelligence
12, modifier +1
Wisdom
14, modifier +2
Charisma
10, modifier +0
Actions
Zombie Slaughter
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d8 + 4 slashing damage.
Cure Zombie Flesh
As an action, The Zombie Hunter can cure zombie flesh into jerky, providing 1d4 healing to allies.
Bone Arrowhead Crafting
As a bonus action, he can create an arrowhead from bones, adding +1 to attack rolls for the next ranged attack.
Scavenge for Provisions
As an action, he can search an area for food, rolling 1d20. On a 15+, he finds untainted food.
Hide and Seek
As a reaction, when targeted by an attack, he can attempt to hide, rolling Stealth against the attacker's Perception.
Abilities
Zero-Waste Philosophy
The Zombie Hunter gains advantage on survival checks related to scavenging.
Hunter's Instinct
He has advantage on initiative rolls and can’t be surprised.
Saving throws
strength
+6
dexterity
+7
constitution
+8
wisdom
+5
Damage resistances
Poison
Necrotic
Public creation
Worldbuilding Context
The Zombie Hunter is a public character profile shared by MrTimethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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