
Character
Tom the Rogue
Tom wasn't always a scaled scavenger of the fractured wastes—he was once a promising alchemist's apprentice in a thriving draconic enclave, until his master discovered him selling counterfeit potions to fund his gambling debts and threw him into the streets with nothing but contempt. Bitter and resourceful, he taught himself the art of the blade and the subtle craft of poison-making, turning his chemistry knowledge into a weapon rather than a healing art. His love of mischief evolved into a compulsion to steal from anyone foolish enough to carry valuables near him, whether noble merchants or fellow refugees, driven by a twisted philosophy that the world owed him recompense for his humiliation. When the Shattered Realm tore reality asunder and swallowed entire civilizations whole, Tom found himself stumbling through impossible landscapes where gravity bent sideways and time flowed like water, surviving through a combination of paranoid instincts, dumb luck, and an uncanny ability to slip through danger at the exact moment it would have claimed him. His yellow eyes gleam with the thrill of antagonizing the desperate souls and twisted creatures he encounters, finding dark humor in a world where nothing makes sense and consequences feel meaningless. Despite his selfish nature and chronic inability to trust anyone, he has somehow endured where countless others perished, leading him to suspect that perhaps the Shattered Realm itself finds entertainment in his particular brand of chaos.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 15 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Reviere76
- Connected worlds
- 1
- Detail fields
- 15
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Dragonborn
- Class
- Rogue
- Gender
- male
- Alignment
- Chaotic Neutral
- Faction
- Survivors
- Size
- Medium
- Armor class
- 15
- Hit points
- 75
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Draconic
- Senses
- Darkvision 60 ft., Passive Perception 10
- Skills
- Stealth, Acrobatics, Deception, Sleight of Hand
Biography
Tom wasn't always a scaled scavenger of the fractured wastes—he was once a promising alchemist's apprentice in a thriving draconic enclave, until his master discovered him selling counterfeit potions to fund his gambling debts and threw him into the streets with nothing but contempt. Bitter and resourceful, he taught himself the art of the blade and the subtle craft of poison-making, turning his chemistry knowledge into a weapon rather than a healing art. His love of mischief evolved into a compulsion to steal from anyone foolish enough to carry valuables near him, whether noble merchants or fellow refugees, driven by a twisted philosophy that the world owed him recompense for his humiliation. When the Shattered Realm tore reality asunder and swallowed entire civilizations whole, Tom found himself stumbling through impossible landscapes where gravity bent sideways and time flowed like water, surviving through a combination of paranoid instincts, dumb luck, and an uncanny ability to slip through danger at the exact moment it would have claimed him. His yellow eyes gleam with the thrill of antagonizing the desperate souls and twisted creatures he encounters, finding dark humor in a world where nothing makes sense and consequences feel meaningless. Despite his selfish nature and chronic inability to trust anyone, he has somehow endured where countless others perished, leading him to suspect that perhaps the Shattered Realm itself finds entertainment in his particular brand of chaos.
Attributes
Strength
12, modifier 1
Dexterity
18, modifier 4
Constitution
16, modifier 3
Intelligence
14, modifier 2
Wisdom
10, modifier 0
Charisma
12, modifier 1
Actions
Dagger of Deceit
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 1d4+4 piercing damage and 2d6 poison damage.
Smoke Bomb
As an action, Tom can throw a smoke bomb, creating a 20-ft. radius of obscuring smoke for 1 minute.
Antagonizing Taunt
As a bonus action, Tom can choose one creature within 30 ft. to make a Wisdom saving throw (DC 15) or have disadvantage on its next attack roll.
Abilities
Cunning Action
Tom can take a bonus action on each of his turns to Dash, Disengage, or Hide.
Lucky Survivor
Once per turn, Tom can reroll a failed saving throw, but must take the new result.
Saving throws
strength
1
dexterity
4
constitution
3
intelligence
2
wisdom
0
charisma
1
Damage resistances
Poison
Public creation
Worldbuilding Context
Tom the Rogue is a public character profile shared by Reviere76through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to The Shattered Realm, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
Continue building
Develop the ideas around Tom the Rogue
Use Tom the Rogue as a character reference when planning motivations, relationships, conflicts, dialogue, and the places that shape a role in the wider setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.