
Character
Tovin Marr
Tovin Marr was born in the shadow of the Thornwood Forest to a mother who survived by her wits and a father he never knew—a mercenary who disappeared on a contract before Tovin drew his first breath. Raised by a succession of caravan guards and street survivors, he learned early that sentiment was a luxury the desperate couldn't afford, and that observation kept you alive far longer than ideology ever could. When a rival merchant house attempted to eliminate his mother's entire caravan to settle a debt dispute, young Tovin watched helplessly from hiding as she disappeared into the chaos—an experience that transformed his natural caution into something harder, more purposeful. He spent the following years developing his skills in shadow and silence, taking contracts that were less about coin and more about preventing others from suffering the loss he endured. When the Starbound Seekers found him tracking a rogue element through the Crimson Passes, they recognized something in his methodical lethality and offered him a place—not as hired muscle, but as something closer to kin. Though he joined their quest for the Star Shards with indifference, Tovin discovered that these companions filled a void he'd long believed unfillable, and his protective instinct, dormant since his mother's vanishing, awakened with fierce intensity. Now he moves through the world as he always has—silent, watchful, and deadly—but with a new purpose: ensuring that the people he's chosen to trust never experience the abandonment that shaped him.
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What this public profile contains
This view-only profile includes a creator-written description; 15 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- XanaSnacks
- Connected worlds
- 1
- Detail fields
- 15
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Human
- Class
- Rogue
- Gender
- male
- Alignment
- True Neutral
- Faction
- Rival adventure group
- Size
- Medium
- Armor class
- 15
- Hit points
- 85
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Thieves' Cant
- Senses
- Darkvision 60 ft., Passive Perception 13
- Skills
- Stealth, Perception, Investigation, Acrobatics
Biography
Tovin Marr was born in the shadow of the Thornwood Forest to a mother who survived by her wits and a father he never knew—a mercenary who disappeared on a contract before Tovin drew his first breath. Raised by a succession of caravan guards and street survivors, he learned early that sentiment was a luxury the desperate couldn't afford, and that observation kept you alive far longer than ideology ever could. When a rival merchant house attempted to eliminate his mother's entire caravan to settle a debt dispute, young Tovin watched helplessly from hiding as she disappeared into the chaos—an experience that transformed his natural caution into something harder, more purposeful. He spent the following years developing his skills in shadow and silence, taking contracts that were less about coin and more about preventing others from suffering the loss he endured. When the Starbound Seekers found him tracking a rogue element through the Crimson Passes, they recognized something in his methodical lethality and offered him a place—not as hired muscle, but as something closer to kin. Though he joined their quest for the Star Shards with indifference, Tovin discovered that these companions filled a void he'd long believed unfillable, and his protective instinct, dormant since his mother's vanishing, awakened with fierce intensity. Now he moves through the world as he always has—silent, watchful, and deadly—but with a new purpose: ensuring that the people he's chosen to trust never experience the abandonment that shaped him.
Attributes
Strength
12, modifier +1
Dexterity
20, modifier +5
Constitution
16, modifier +3
Intelligence
14, modifier +2
Wisdom
16, modifier +3
Charisma
10, modifier +0
Actions
Shadow Strike
Make a melee weapon attack. On a hit, deal 2d6 + 5 piercing damage. If the target is surprised, it takes an extra 3d6 damage.
Trap Setting
As an action, Tovin can set a trap that requires a DC 15 Wisdom (Perception) check to detect. On triggering, it deals 3d8 damage.
Quick Escape
Tovin can use a bonus action to disengage and move up to half his speed without provoking opportunity attacks.
Silent Kill
Once per turn, if Tovin attacks a creature that is unaware of him, he can deal an additional 2d6 damage.
Abilities
Silent Approach
Tovin has advantage on Stealth checks and can move through difficult terrain without penalty.
Keen Observer
Tovin can use a bonus action to make a Wisdom (Perception) check to detect hidden creatures.
Saving throws
strength
+1
dexterity
+5
constitution
+3
intelligence
+2
wisdom
+3
charisma
+0
Damage resistances
Poison
Psychic
Public creation
Worldbuilding Context
Tovin Marr is a public character profile shared by XanaSnacksthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Astraeth, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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