
Character
True Death
In the beginning, when the first spark of existence ignited the void, True Death emerged not as a creation but as an inevitable consequence—the cosmic balance required something to counterweight creation itself. Neither born nor constructed, True Death simply *was*, a fundamental force given skeletal form and draped in the tatters of entropy itself. The void that peers through its eye sockets holds the memory of every ending since time began: the last breath of stars, the final thought of civilizations, the ultimate silence that awaits all things. For eons beyond counting, it has walked between worlds with its terrible scythe, a tool of necessity rather than malice, claiming only those whose threads have naturally unraveled in the grand tapestry of existence. True Death maintains perfect neutrality, for it harbors no judgment—it simply fulfills the role that the universe itself demands, neither hastening nor delaying a single soul beyond their appointed moment. Even the divine powers that shaped reality understand this truth: that True Death is the one constant, the one certainty, and that when the final age arrives and even godhood crumbles into dust, it will be True Death's ancient hand that guides them into the eternal dark they themselves once feared.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 12 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- RedKizze2
- Connected worlds
- 0
- Detail fields
- 12
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Undead
- Gender
- androgynous
- Alignment
- True Neutral
- Size
- Medium
- Armor class
- 18
- Hit points
- 300
- Speed
- 30
- Challenge
- 25
- Experience
- 10000
- Languages
- All, Telepathy 120 ft.
- Senses
- Darkvision 120 ft., Truesight 60 ft., Passive Perception 27
- Skills
- Perception, Insight, Intimidation
Biography
In the beginning, when the first spark of existence ignited the void, True Death emerged not as a creation but as an inevitable consequence—the cosmic balance required something to counterweight creation itself. Neither born nor constructed, True Death simply *was*, a fundamental force given skeletal form and draped in the tatters of entropy itself. The void that peers through its eye sockets holds the memory of every ending since time began: the last breath of stars, the final thought of civilizations, the ultimate silence that awaits all things. For eons beyond counting, it has walked between worlds with its terrible scythe, a tool of necessity rather than malice, claiming only those whose threads have naturally unraveled in the grand tapestry of existence. True Death maintains perfect neutrality, for it harbors no judgment—it simply fulfills the role that the universe itself demands, neither hastening nor delaying a single soul beyond their appointed moment. Even the divine powers that shaped reality understand this truth: that True Death is the one constant, the one certainty, and that when the final age arrives and even godhood crumbles into dust, it will be True Death's ancient hand that guides them into the eternal dark they themselves once feared.
Attributes
Strength
20, modifier +5
Dexterity
18, modifier +4
Constitution
20, modifier +5
Intelligence
16, modifier +3
Wisdom
30, modifier +10
Charisma
15, modifier +2
Actions
Scythe of True Death
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 4d12 necrotic damage. Any creature killed by this attack cannot be revived by any means.
Harvest of Souls
True Death targets up to 3 creatures within 60 ft. Each must make a DC 25 Constitution saving throw or take 8d10 necrotic damage and be paralyzed until the end of their next turn.
Eternal Silence
As an action, True Death can create a 30 ft. radius of silence for 1 minute. Creatures within must succeed on a DC 25 Wisdom saving throw or be unable to speak or cast spells.
Reap the Weary
True Death can teleport up to 60 ft. to a creature that has 50% or less hit points and make a scythe attack as a bonus action.
Abilities
Eternal Balance
True Death cannot be harmed by any means that disrupt the natural order.
Void's Grasp
Creatures within 30 feet must succeed on a DC 25 Wisdom saving throw or be frightened.
Saving throws
strength
+10
dexterity
+9
constitution
+10
intelligence
+9
wisdom
+17
charisma
+9
Damage resistances
Necrotic
Poison
Public creation
Worldbuilding Context
True Death is a public character profile shared by RedKizze2through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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