
Character
Undying Skeleton Slime
Once a proud azure drake whose scales shimmered like sapphires, the creature known as Undying Skeleton Slime fell victim to a vengeful sorcerer's curse after refusing to surrender its hoard of enchanted gems. The wizard's spell was designed not to kill the dragon outright, but to slowly dissolve its flesh into a gelatinous substance while leaving its skeletal structure intact, creating an eternal prison of suffering. Over decades, the dragon's consciousness merged with the viscous blue ooze that replaced its body, and something unexpected occurred—the slime developed a strange affinity for the bones, clinging to them protectively rather than consuming them. Now the creature exists in a paradoxical state, neither fully alive nor completely dead, compelled by fragmented draconic instinct to guard the very hoard it can no longer truly possess. When adventurers shatter its form in battle, the gelatinous essence instinctively seeks out and reassembles around the scattered bones, driven by an ancient dragon's stubborn refusal to accept defeat. The longer it endures in this cursed limbo, the less it remembers of its former glory, and the more it becomes simply a mindless amalgamation of hunger and territorial rage. Some say that if the sorcerer who created this abomination were to finally pass from the world, the curse might break at last—but until then, the Undying Skeleton Slime will continue its eternal, agonizing cycle of destruction and restoration.
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What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Iceyfang41
- Connected worlds
- 0
- Detail fields
- 11
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Undead
- Alignment
- Chaotic Neutral
- Size
- Large
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Undercommon, Draconic
- Senses
- Darkvision 60 ft., Blindsight 30 ft.
- Skills
- Perception, Stealth
Biography
Once a proud azure drake whose scales shimmered like sapphires, the creature known as Undying Skeleton Slime fell victim to a vengeful sorcerer's curse after refusing to surrender its hoard of enchanted gems. The wizard's spell was designed not to kill the dragon outright, but to slowly dissolve its flesh into a gelatinous substance while leaving its skeletal structure intact, creating an eternal prison of suffering. Over decades, the dragon's consciousness merged with the viscous blue ooze that replaced its body, and something unexpected occurred—the slime developed a strange affinity for the bones, clinging to them protectively rather than consuming them. Now the creature exists in a paradoxical state, neither fully alive nor completely dead, compelled by fragmented draconic instinct to guard the very hoard it can no longer truly possess. When adventurers shatter its form in battle, the gelatinous essence instinctively seeks out and reassembles around the scattered bones, driven by an ancient dragon's stubborn refusal to accept defeat. The longer it endures in this cursed limbo, the less it remembers of its former glory, and the more it becomes simply a mindless amalgamation of hunger and territorial rage. Some say that if the sorcerer who created this abomination were to finally pass from the world, the curse might break at last—but until then, the Undying Skeleton Slime will continue its eternal, agonizing cycle of destruction and restoration.
Attributes
Strength
18, modifier +4
Dexterity
14, modifier +2
Constitution
20, modifier +5
Intelligence
3, modifier -4
Wisdom
10, modifier +0
Charisma
1, modifier -5
Actions
Slime Slam
Melee Attack: +7 to hit, reach 10 ft., one target. Hit: 3d10 + 4 bludgeoning damage.
Bone Shatter
Ranged Attack: +7 to hit, range 60 ft., one target. Hit: 4d8 necrotic damage and target must succeed on a DC 15 Constitution saving throw or be paralyzed until the end of its next turn.
Gelatinous Burst
The slime explodes in a 15 ft. radius. Each creature must make a DC 15 Dexterity saving throw, taking 6d6 acid damage on a failed save, or half as much on a success.
Abilities
Regeneration
The Undying Skeleton Slime regains 10 hit points at the start of its turn unless it takes radiant damage.
Bone Guardian
When reduced to 0 hit points, it reassembles itself after 1d4 rounds unless destroyed by radiant damage.
Saving throws
strength
+7
dexterity
+5
constitution
+10
Damage resistances
Poison
Nonmagical Bludgeoning, Piercing, and Slashing
Public creation
Worldbuilding Context
Undying Skeleton Slime is a public character profile shared by Iceyfang41through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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