
Character
Valkell The Shroud
Valkell The Shroud was once a respected member of the elite Blackiron Assassins, a notorious guild of silent killers who operated in the shadows of the bustling city of Dronvadra. As a half-elf, his keen senses and agility made him a natural fit for the demanding role, and he quickly rose through the ranks, earning a reputation for his precision and unwavering dedication to the guild's code. However, Valkell's world was turned upside down when the Blackiron Assassins unexpectedly disbanded, leaving him without a purpose or a sense of belonging. Adrift and unsure of his future, he made the difficult decision to sever ties with his brother-in-creed, Maliketh, and venture out into the vast and unpredictable world beyond Dronvadra's walls. Driven by a need to find a new path, Valkell embraced his skills as an assassin, offering his services to the highest bidder, no longer bound by the rigid principles of the Blackiron Assassins. This newfound freedom, however, came with its own set of challenges, as Valkell struggled to reconcile his desire for purpose with the moral ambiguity of his chosen profession. As he navigated the treacherous landscapes and encountered a diverse array of clients, Valkell found himself questioning the choices that had led him to this point, and yearning for the camaraderie and sense of purpose he had once known.
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What this public profile contains
This view-only profile includes a creator-written description; 15 labeled detail fields; 8 structured sections; 3 artwork images supplied by the creator.
- Creation type
- Character
- Shared by
- MalikethAnnad4
- Connected worlds
- 1
- Detail fields
- 15
- Profile sections
- 8
- Artwork images
- 3
Details
- Type
- Humanoid
- Race
- Half-Elf
- Class
- Rogue
- Gender
- male
- Alignment
- Chaotic Neutral
- Faction
- HEROS OF THE LIGHT
- Size
- Medium
- Armor class
- 16
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5900
- Languages
- Common, Elvish, Thieves' Cant
- Senses
- Darkvision 60 ft., Passive Perception 16
- Skills
- Stealth, Acrobatics, Perception, Deception
Biography
Valkell The Shroud was once a respected member of the elite Blackiron Assassins, a notorious guild of silent killers who operated in the shadows of the bustling city of Dronvadra. As a half-elf, his keen senses and agility made him a natural fit for the demanding role, and he quickly rose through the ranks, earning a reputation for his precision and unwavering dedication to the guild's code. However, Valkell's world was turned upside down when the Blackiron Assassins unexpectedly disbanded, leaving him without a purpose or a sense of belonging. Adrift and unsure of his future, he made the difficult decision to sever ties with his brother-in-creed, Maliketh, and venture out into the vast and unpredictable world beyond Dronvadra's walls. Driven by a need to find a new path, Valkell embraced his skills as an assassin, offering his services to the highest bidder, no longer bound by the rigid principles of the Blackiron Assassins. This newfound freedom, however, came with its own set of challenges, as Valkell struggled to reconcile his desire for purpose with the moral ambiguity of his chosen profession. As he navigated the treacherous landscapes and encountered a diverse array of clients, Valkell found himself questioning the choices that had led him to this point, and yearning for the camaraderie and sense of purpose he had once known.
Attributes
Strength
12, modifier 1
Dexterity
20, modifier 5
Constitution
16, modifier 3
Intelligence
14, modifier 2
Wisdom
15, modifier 2
Charisma
10, modifier 0
Actions
Shadow Strike
Make a melee weapon attack. On a hit, deal 2d8 + 5 piercing damage and the target must succeed on a DC 15 Constitution saving throw or be poisoned until the end of its next turn.
Dagger Throw
Ranged attack with a dagger. On a hit, deal 1d4 + 5 piercing damage. Can throw two daggers as part of this action.
Cloak of Shadows
Valkell becomes invisible until the start of his next turn or until he attacks or casts a spell.
Abilities
Shadow Step
Valkell can teleport up to 30 feet to an unoccupied space in dim light or darkness.
Evasion
If Valkell is subjected to an effect that allows a Dexterity saving throw to take half damage, he instead takes no damage if he succeeds.
Cunning Action
Valkell can take the Dash, Disengage, or Hide action as a bonus action on each of his turns.
Assassin's Reflex
Valkell has advantage on initiative rolls and can’t be surprised while conscious.
Saving throws
strength
4
dexterity
9
constitution
7
intelligence
5
wisdom
6
Legendary actions
Silent Strike
Valkell can make one Shadow Strike as a legendary action. This attack has advantage if he is hidden.
Fleeting Shadow
Valkell can move up to half his speed without provoking opportunity attacks.
Whispers of the Past
Valkell can force one creature he can see within 30 feet to make a DC 15 Wisdom saving throw or be frightened until the end of its next turn.
Damage resistances
Poison
Psychic
Condition immunities
Charmed
Frightened
Gallery


Public creation
Worldbuilding Context
Valkell The Shroud is a public character profile shared by MalikethAnnad4through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to The Battle Rages!, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
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