
Character
Vapour Jack
Vapour Jack wasn't always a wraith chasing oblivion through self-built contraptions—he was once a brilliant apprentice artificer in the coastal city of Mireholm, until a catastrophic foundry accident left him permanently scarred and in unbearable chronic pain that no healer could touch. Desperate to escape the agony, he discovered that alcohol vapor delivered directly to his bloodstream bypassed the slow burn of conventional drinking, offering him mere seconds of blissful numbness before the world snapped back into focus. What began as a mercy became an obsession, then a madness: he abandoned his apprenticeship, stole his master's finest tools, and hit the roads as a phantom, constructing increasingly elaborate vaporization devices in abandoned warehouses and hidden workshops across a dozen cities. Each theft funds the next machine, each machine more dangerous than the last, as his tolerance escalates and the line between getting high and simply not dying grows thinner by the day. His hands shake perpetually now—whether from withdrawal, damage, or the constant micro-explosions of his volatile creations, he can no longer tell—and he leaves a trail of scorched buildings and bewildered guardsmen in his wake. Vapour Jack exists in the spaces between heartbeats, a man who has already died a thousand times in his own mind and simply hasn't had the courtesy to inform his body yet.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- MrTime
- Connected worlds
- 0
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Human
- Class
- Rogue
- Gender
- male
- Alignment
- Chaotic Neutral
- Size
- Medium
- Armor class
- 15
- Hit points
- 85
- Speed
- 30
- Challenge
- 7
- Experience
- 2900
- Languages
- Common, Thieves' Cant
- Senses
- Darkvision 60 ft., Passive Perception 11
- Skills
- Acrobatics, Stealth, Sleight of Hand, Investigation
Biography
Vapour Jack wasn't always a wraith chasing oblivion through self-built contraptions—he was once a brilliant apprentice artificer in the coastal city of Mireholm, until a catastrophic foundry accident left him permanently scarred and in unbearable chronic pain that no healer could touch. Desperate to escape the agony, he discovered that alcohol vapor delivered directly to his bloodstream bypassed the slow burn of conventional drinking, offering him mere seconds of blissful numbness before the world snapped back into focus. What began as a mercy became an obsession, then a madness: he abandoned his apprenticeship, stole his master's finest tools, and hit the roads as a phantom, constructing increasingly elaborate vaporization devices in abandoned warehouses and hidden workshops across a dozen cities. Each theft funds the next machine, each machine more dangerous than the last, as his tolerance escalates and the line between getting high and simply not dying grows thinner by the day. His hands shake perpetually now—whether from withdrawal, damage, or the constant micro-explosions of his volatile creations, he can no longer tell—and he leaves a trail of scorched buildings and bewildered guardsmen in his wake. Vapour Jack exists in the spaces between heartbeats, a man who has already died a thousand times in his own mind and simply hasn't had the courtesy to inform his body yet.
Attributes
Strength
10, modifier +0
Dexterity
18, modifier +4
Constitution
18, modifier +4
Intelligence
16, modifier +3
Wisdom
12, modifier +1
Charisma
14, modifier +2
Actions
Vaporous Inhale
Vapour Jack inhales alcohol vapor, gaining 2d10 temporary hit points. This action can be used once per short rest.
Explosive Device
Vapour Jack throws an improvised explosive device. Each creature within 10 ft. must make a DC 15 Dexterity saving throw, taking 4d6 fire damage on a failed save, or half as much on a success.
Erratic Heist
Vapour Jack can attempt to steal an item from a creature within 5 ft. as a bonus action. Make a Dexterity (Sleight of Hand) check contested by the target's Wisdom (Perception) check.
Smoke Screen
Vapour Jack creates a cloud of vapor in a 20 ft. radius. This area is heavily obscured for 1 minute. Creatures within must succeed on a DC 15 Constitution saving throw or be poisoned until the end of their next turn.
Desperate Escape
When reduced to 0 hit points, Vapour Jack can make a Dexterity saving throw (DC 15). On a success, he drops to 1 hit point and can immediately move up to half his speed.
Abilities
Evasive Maneuvers
Vapour Jack has advantage on Dexterity saving throws against effects that target him.
Saving throws
strength
+0
dexterity
+7
constitution
+7
intelligence
+6
wisdom
+4
charisma
+5
Damage resistances
Poison
Fire
Public creation
Worldbuilding Context
Vapour Jack is a public character profile shared by MrTimethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
Explore the profile as a standalone creative reference, then open Summon Worlds when you want to connect your own characters, locations, art, and lore inside a living World.
Continue building
Develop the ideas around Vapour Jack
Use Vapour Jack as a character reference when planning motivations, relationships, conflicts, dialogue, and the places that shape a role in the wider setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.