Artwork for Victor "Boss" Galdwin

Character

Victor "Boss" Galdwin

Created by Grimly_Feindish170620

Victor "Boss" Galdwin earned his scarred visage not from some glorious battlefield, but from a mining accident in the deep shafts near Gravesward when he was barely sixteen—a cave-in that crushed half his face and left him for dead until the Iron-vein Gang's foreman dragged him out, saving his life but forever marking him as a man touched by the earth itself. Grateful for his resurrection and possessing nothing but the clothes on his broken back, Victor swore an oath to the organization that had claimed him, working his way up through sheer brutality and an almost religious devotion to his superiors that bordered on fanatical. He learned that loyalty in the Gang wasn't just a virtue—it was currency, and he spent it wisely, proving himself in a dozen different operations across Milanda's underworld until the iron-fisted boss took notice of this scarred, stocky enforcer with the unshakeable will. Now dispatched to the distant town of Fitzpatrick with a simple mandate, Victor sees his assignment not as a punishment or a routine collection, but as a test of whether he's finally worthy of the highest ranks back home. The scar across his lips serves as a permanent reminder that survival itself is a form of violence, and he carries that philosophy into every negotiation, every "squeeze," every interaction with the townsfolk who will soon learn that the Iron-vein Gang's reach extends far beyond Milanda.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Grimly_Feindish170620
Connected worlds
1
Detail fields
14
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Race
Human
Class
Fighter
Gender
male
Alignment
Lawful Evil
Size
Medium
Armor class
15
Hit points
85
Speed
30
Challenge
7
Experience
2900
Languages
Common, Undercommon
Senses
Darkvision 60 ft., Passive Perception 12
Skills
Intimidation, Athletics, Persuasion

Biography

Victor "Boss" Galdwin earned his scarred visage not from some glorious battlefield, but from a mining accident in the deep shafts near Gravesward when he was barely sixteen—a cave-in that crushed half his face and left him for dead until the Iron-vein Gang's foreman dragged him out, saving his life but forever marking him as a man touched by the earth itself. Grateful for his resurrection and possessing nothing but the clothes on his broken back, Victor swore an oath to the organization that had claimed him, working his way up through sheer brutality and an almost religious devotion to his superiors that bordered on fanatical. He learned that loyalty in the Gang wasn't just a virtue—it was currency, and he spent it wisely, proving himself in a dozen different operations across Milanda's underworld until the iron-fisted boss took notice of this scarred, stocky enforcer with the unshakeable will. Now dispatched to the distant town of Fitzpatrick with a simple mandate, Victor sees his assignment not as a punishment or a routine collection, but as a test of whether he's finally worthy of the highest ranks back home. The scar across his lips serves as a permanent reminder that survival itself is a form of violence, and he carries that philosophy into every negotiation, every "squeeze," every interaction with the townsfolk who will soon learn that the Iron-vein Gang's reach extends far beyond Milanda.

Attributes

Strength

18, modifier 4

Dexterity

12, modifier 1

Constitution

18, modifier 4

Intelligence

10, modifier 0

Wisdom

14, modifier 2

Charisma

16, modifier 3

Actions

Brutal Strike

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2d8 + 4 slashing damage.

Intimidating Presence

As an action, choose one creature within 30 ft. that can see/hear you. It must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute.

Squeeze the Town

As an action, Galdwin can demand tribute from a creature. The target must succeed on a DC 15 Charisma saving throw or pay 1d10 gold or be incapacitated until the end of its next turn.

Mining Fury

Galdwin can unleash a flurry of strikes, making two melee attacks. Each hit deals 1d8 + 4 slashing damage.

Abilities

Unyielding Loyalty

Galdwin gains advantage on saving throws against being charmed or frightened.

Scarred Resilience

Once per long rest, Galdwin can reduce damage taken by 10.

Saving throws

strength

7

dexterity

1

constitution

7

wisdom

5

charisma

6

Damage resistances

Bludgeoning

Piercing

Public creation

Worldbuilding Context

Victor "Boss" Galdwin is a public character profile shared by Grimly_Feindish170620through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

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World connections

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