Artwork for Wells Jaha

Character

Wells Jaha

Created by yara11k

A public character created with Summon Worlds.

Open in Summon Worlds

Details

Type
Humanoid
Race
Human
Gender
male
Alignment
Lawful Good
Faction
The 100
Size
Medium
Armor class
15
Hit points
85
Speed
30
Challenge
5
Experience
1800
Languages
Common, Elvish
Senses
Darkvision 60 ft., Passive Perception 14
Skills
Persuasion, Survival, Insight, Athletics

Biography

Born into privilege aboard the Ark, Wells Jaha was raised in the sterile corridors of humanity's last refuge, where his father's position as Chancellor granted him every comfort—yet isolation from truth. When he discovered that the station's oxygen crisis was engineered through deliberate negligence to control the population, Wells' world fractured, and he realized that his father's authority was built upon lies and sacrifice of the innocent. Consumed by guilt for his complicity in a system of oppression, he volunteered for the dangerous mission to Earth, seeking redemption through action rather than inherited rank. In the wilderness of a reborn world, Wells shed his privileged trappings and worked tirelessly to prove his character through deed, standing firm in his convictions even when survival demanded moral compromise. His earnest belief that humanity could rebuild itself as something better—not through force or deception, but through honor and sacrifice—made him a moral anchor for the struggling survivors around him. Though the forest would ultimately test the limits of his idealism, Wells Jaha's journey from complicit heir to selfless protector became a testament to the transformative power of choosing principle over comfort.

Attributes

Strength

14, modifier 2

Dexterity

16, modifier 3

Constitution

16, modifier 3

Intelligence

12, modifier 1

Wisdom

18, modifier 4

Charisma

15, modifier 2

Actions

Inspiring Rally

Wells can use an action to grant allies within 30 ft. advantage on their next attack roll. This can be used 3 times per long rest.

Thoughtful Strike

Wells makes a melee weapon attack. On a hit, it deals 2d8 + 2 slashing damage and the target must succeed on a DC 15 Wisdom saving throw or be frightened until the end of their next turn.

Forest's Embrace

Wells can use an action to blend into natural surroundings, gaining advantage on Stealth checks for 1 minute. This can be used once per short rest.

Determined Charge

Wells can dash as a bonus action, and if he ends his movement within 5 ft. of an enemy, he can make a melee attack as part of that action.

Abilities

Moral Compass

Wells has advantage on saving throws against being charmed or frightened.

Saving throws

strength

5

dexterity

6

constitution

6

wisdom

7

Damage resistances

Poison

World connections

Appears in