Artwork for Werebat

Character

Werebat

Created by Eternia

A public character created with Summon Worlds.

Open in Summon Worlds

Details

Type
Monstrosity
Class
Rogue
Gender
male
Alignment
Chaotic Good
Size
Medium
Armor class
15
Hit points
85
Speed
30
Challenge
5
Experience
1800
Languages
Common, Undercommon
Senses
Darkvision, Hearing, Smell
Skills
Acrobatics, Stealth, Perception

Biography

Once a celebrated circus acrobat named Marcus who performed death-defying aerial stunts, Werebat's transformation began when he was bitten by an ancient creature during a midnight performance in a cursed Eastern European theater. The venom rewired his body, granting him magnificent wings and superhuman strength while his moral compass spun wildly between his human conscience and his newfound predatory instincts. Rejecting the cage of society that tried to exploit his condition as a sideshow attraction, he broke free and became a vigilante of the night, using his formidable abilities to prey upon those who prey upon the innocent. His crimson eyes pierce through darkness and deception alike, allowing him to see the true nature of those he encounters, while his razor-sharp fangs have become instruments of justice rather than mere hunger. Though his chaotic methods often put him at odds with the law, his actions consistently protect the vulnerable and the voiceless from tyranny and abuse. Werebat operates in the shadows between civilization and wilderness, a creature caught between two worlds yet perfectly suited to navigate both. His greatest struggle is not controlling his bestial form, but reconciling the showman's desire for freedom with the protector's burden of responsibility.

Attributes

Strength

18, modifier +4

Dexterity

16, modifier +3

Constitution

18, modifier +4

Intelligence

12, modifier +1

Wisdom

14, modifier +2

Charisma

10, modifier +0

Actions

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2d6 + 4 piercing damage and the target must succeed on a DC 15 Constitution saving throw or be poisoned for 1 minute.

Claw Swipe

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2d8 + 4 slashing damage. If the target is prone, this attack has advantage.

Wing Buffet

Each creature within 10 ft. must succeed on a DC 15 Strength saving throw or take 2d6 bludgeoning damage and be knocked prone.

Shadow Leap

Teleport up to 30 ft. to an unoccupied space in dim light or darkness. Immediately after, make one melee attack as a bonus action.

Predator's Instinct

As an action, choose one creature within 60 ft. to make a Wisdom saving throw (DC 15). On a failure, they are frightened until the end of their next turn.

Abilities

Darkvision

Can see in dim light within 60 feet as if it were bright light.

Evasion

When subjected to an effect that allows a Dexterity saving throw, takes no damage on a success.

Saving throws

strength

+7

dexterity

+6

constitution

+7

wisdom

+5

Damage resistances

Bludgeoning

Piercing

Slashing

World connections

Appears in