
Character
Zepherrender
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Celestial
- Class
- Monk
- Gender
- androgynous
- Alignment
- Lawful Good
- Faction
- Floating faces
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Celestial, Telepathy 120 ft.
- Senses
- Darkvision 60 ft., Ethereal Sight, Truesight 30 ft.
- Skills
- Insight, Perception, Arcana, Meditation
Biography
Zepherrender was once a mortal scholar of extraordinary discipline who spent decades studying the philosophical boundaries between existence and the void, seeking to understand the nature of protection itself. During a catastrophic ritual meant to commune with the Ethereal Plane, their body was stripped away, leaving only their consciousness suspended as a monochromatic visage—a face neither distinctly masculine nor feminine, forever caught between states of being. Rather than descend into despair, Zepherrender embraced this transformation as a calling, discovering that their new form allowed them to perceive threats invisible to corporeal beings and to weave protective barriers through pure force of will and meditative focus. They sought out others like themselves, other displaced spirits and consciousness-entities adrift in the spaces between worlds, and together they formed a collective devoted to safeguarding the mortal and immortal realms from catastrophes that lurk in shadow and silence. Through rigorous spiritual discipline and an unwavering commitment to justice, Zepherrender became a guardian whose very presence brings solace to the troubled, their stark monochromatic countenance a beacon of impartial protection. Now they drift through the material world and beyond, answering calls of distress and standing sentinel over those who cannot protect themselves, their androgynous form a symbol of the universal nature of their compassion.
Attributes
Strength
10, modifier +0
Dexterity
16, modifier +3
Constitution
15, modifier +2
Intelligence
18, modifier +4
Wisdom
20, modifier +5
Charisma
14, modifier +2
Actions
Ethereal Barrier
Create a protective barrier around an ally within 30 ft. for 1 minute. Grants +5 to AC and resistance to all damage. (Recharge 5-6)
Void Pulse
Release a wave of energy in a 30 ft. cone. Each creature must make a DC 18 Wisdom saving throw, taking 4d10 psychic damage on a failed save, or half as much on a success.
Guardian's Embrace
Choose an ally within 60 ft. to teleport to an unoccupied space within 30 ft. of Zepherrender. This action can be used as a reaction.
Calming Presence
All creatures within 30 ft. must make a DC 18 Wisdom saving throw. On a failure, they are calmed and cannot attack until the end of their next turn. (Recharge 6)
Abilities
Ethereal Awareness
Can perceive threats in the Ethereal Plane, granting advantage on initiative rolls.
Monochrome Shield
Allies within 30 feet gain a +2 bonus to AC as long as Zepherrender is present.
Saving throws
strength
+0
dexterity
+3
constitution
+2
intelligence
+4
wisdom
+5
charisma
+2
Damage resistances
Psychic
Necrotic
World connections