
Character
Zhima
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Beast
- Class
- Rogue
- Gender
- female
- Alignment
- Lawful Evil
- Faction
- Beast Animals
- Size
- Large
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Understands Beast Speech but cannot speak
- Senses
- Darkvision 60 ft., Keen Smell, Passive Perception 15
- Skills
- Stealth, Survival, Perception, Intimidation
Biography
Zhima was born from a forbidden alchemical experiment conducted by a rogue naturalist who sought to create the perfect apex predator by fusing wolf and bear bloodlines, resulting in a creature of terrifying power and insatiable hunger. Abandoned in the wilderness when her creator's laboratory burned down, she learned to survive by adhering to a strict hunting schedule—consuming only once every seven days—a discipline born from scarcity that became her defining code of survival. Her lupine cunning combined with ursine strength made her a legend among the beasts of the deep forests, who recognized her as a natural leader despite her feral nature. Zhima operates under a rigid personal philosophy where rules, however brutal, are sacred; she views the world through a predator's pragmatism where mercy is weakness and survival demands unwavering adherence to one's own laws. Seeking to establish order among the chaotic animal kingdoms, she has positioned herself as an enforcer of natural law, eliminating prey species that overpopulate and culling the weak to maintain balance. Her reputation as a methodical, calculating killer who never breaks her own code has drawn the attention of various factions seeking a creature they can, paradoxically, trust through sheer force of her rigid ethics. Now, Zhima walks the line between beast and something far more dangerous—a predator with the cunning of a rogue and the unwavering moral compass of something truly alien to human understanding.
Attributes
Strength
20, modifier +5
Dexterity
16, modifier +3
Constitution
20, modifier +5
Intelligence
10, modifier +0
Wisdom
14, modifier +2
Charisma
12, modifier +1
Actions
Multiattack
Zhima makes two attacks: one with her Bite and one with her Claw.
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d10 + 5 piercing damage.
Claw
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d6 + 5 slashing damage.
Cunning Ambush
Zhima can hide as a bonus action. If she attacks from stealth, she deals an extra 3d6 damage.
Enforcer's Strike
Once per turn, if Zhima reduces a creature to 0 hit points, she can move up to half her speed without provoking opportunity attacks.
Predatory Roar
As an action, Zhima can unleash a terrifying roar. All creatures within 30 ft. must succeed on a DC 16 Wisdom saving throw or be frightened for 1 minute.
Abilities
Predator's Code
Zhima follows a strict code of survival, gaining advantage on Wisdom saves against fear.
Natural Leader
All beasts within 30 feet gain +2 to attack rolls when Zhima is present.
Saving throws
strength
+8
dexterity
+6
constitution
+8
wisdom
+5
Damage resistances
Bludgeoning
Piercing
Slashing from non-magical attacks
World connections