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5. Customizing Chats

When chatting with a Summon, you can adjust advanced settings to personalize the experience. Tap the flame icon in the upper-right corner of the chat screen to open the Chat Settings Tray.

Safety #

  • Safe → Strict filtering.
  • Moderate → Balanced.
  • Mature (18+) → Unrestricted content for adult roleplay.

AI Model #

  • Lore Keeper → Creative, fast, tuned for roleplay.
  • Sentinel → Strong memory, safe, strict filters.
  • Arcanum → Adaptive, always improving.

Chat Animation #

Choose how text responses appear (e.g., typewriter effect for cinematic pacing).

AI Voice #

Enable AI Voice to let your Summon read responses aloud. Cost: 2 Mana per prompt.

Memory Settings #

  • A new Memory is created every 10 combined messages.
  • Free Users: 10 Memories. Pro Users: 20.
  • Memories make conversations natural and immersive.

Instruction Settings #

  • Define style of speaking, personality traits, and emotional responses.
  • Instructions guide Character behavior and roleplay tone.

Knowledge Settings #

Knowledge Settings let you control exactly what your Bound Characters know and don’t know. This allows you to fine-tune immersion, roleplay accuracy, and lore consistency across your World.

Default Knowledge for Summons #

Bound Characters automatically know the following by default:

  • World & Location they are bound to.
  • Equipment they have equipped (weapons, armor, items, spells).

This ensures a character is always aware of their environment and tools without requiring extra setup.

Types of Knowledge You Can Configure #

Within the Knowledge Tab on a Character’s Overview, you can extend or restrict what your Summon knows:

  1. Equipment Knowledge
    • Characters can recognize and use their equipped weapons, armor, items, or spells.
    • Example: A knight bound to a sword will naturally know it is called “Blade of Dawn” and can reference it in dialogue or actions.
  2. Other Characters
    • You can allow a Summon to know about other characters in the same World.
    • Example: A wizard might recognize their apprentice, but you can disable this if you want the apprentice to remain unknown at the start of the story.
  3. Locations
    • Characters may know about other places in the World (cities, dungeons, forests).
    • Example: A ranger could know the paths to “Whispering Woods,” while a newcomer may only know their home village.
  4. Custom Knowledge (User-Defined Lore)
    • Add unique knowledge specific to your World’s lore.
    • Example: A prophecy, a cultural festival, or details about a forgotten war.
    • This lets you inject narrative depth and hidden context that your Summon can draw upon.

Customizing Knowledge Access #

  • On the Character Overview > Knowledge Tab
    • Toggle which types of knowledge are enabled.
    • Add custom lore entries for specialized knowledge.
    • Restrict knowledge to prevent spoilers or to simulate ignorance.

Tips for Use #

  • Immersion: Limit knowledge so characters only learn what they should in-story.
  • Gameplay Balance: Hide powerful items, spells, or locations until characters discover them naturally.
  • World Consistency: Share knowledge across related characters to reinforce relationships and continuity.

Tip: For maximum immersion, enable Memory + Instructions + World Knowledge. For efficient chats, stick to Regular Characters with minimal toggles.

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