When chatting with a Summon, you can adjust advanced settings to personalize the experience. Tap the flame icon in the upper-right corner of the chat screen to open the Chat Settings Tray.

Safety #
- Safe → Strict filtering.
- Moderate → Balanced.
- Mature (18+) → Unrestricted content for adult roleplay.
AI Model #
- Lore Keeper → Creative, fast, tuned for roleplay.
- Sentinel → Strong memory, safe, strict filters.
- Arcanum → Adaptive, always improving.
Chat Animation #
Choose how text responses appear (e.g., typewriter effect for cinematic pacing).
AI Voice #
Enable AI Voice to let your Summon read responses aloud. Cost: 2 Mana per prompt.
Memory Settings #
- A new Memory is created every 10 combined messages.
- Free Users: 10 Memories. Pro Users: 20.
- Memories make conversations natural and immersive.
Instruction Settings #
- Define style of speaking, personality traits, and emotional responses.
- Instructions guide Character behavior and roleplay tone.
Knowledge Settings #
Knowledge Settings let you control exactly what your Bound Characters know and don’t know. This allows you to fine-tune immersion, roleplay accuracy, and lore consistency across your World.

Default Knowledge for Summons #
Bound Characters automatically know the following by default:
- World & Location they are bound to.
- Equipment they have equipped (weapons, armor, items, spells).
This ensures a character is always aware of their environment and tools without requiring extra setup.
Types of Knowledge You Can Configure #
Within the Knowledge Tab on a Character’s Overview, you can extend or restrict what your Summon knows:
- Equipment Knowledge
- Characters can recognize and use their equipped weapons, armor, items, or spells.
- Example: A knight bound to a sword will naturally know it is called “Blade of Dawn” and can reference it in dialogue or actions.
- Other Characters
- You can allow a Summon to know about other characters in the same World.
- Example: A wizard might recognize their apprentice, but you can disable this if you want the apprentice to remain unknown at the start of the story.
- Locations
- Characters may know about other places in the World (cities, dungeons, forests).
- Example: A ranger could know the paths to “Whispering Woods,” while a newcomer may only know their home village.
- Custom Knowledge (User-Defined Lore)
- Add unique knowledge specific to your World’s lore.
- Example: A prophecy, a cultural festival, or details about a forgotten war.
- This lets you inject narrative depth and hidden context that your Summon can draw upon.
Customizing Knowledge Access #
- On the Character Overview > Knowledge Tab
- Toggle which types of knowledge are enabled.
- Add custom lore entries for specialized knowledge.
- Restrict knowledge to prevent spoilers or to simulate ignorance.

Tips for Use #
- Immersion: Limit knowledge so characters only learn what they should in-story.
- Gameplay Balance: Hide powerful items, spells, or locations until characters discover them naturally.
- World Consistency: Share knowledge across related characters to reinforce relationships and continuity.
⚡ Tip: For maximum immersion, enable Memory + Instructions + World Knowledge. For efficient chats, stick to Regular Characters with minimal toggles.