
Spell
Cinder Spell
This evocation cantrip manifests as a flickering ember that materializes at the tip of your finger, burning with an intense yet manageable flame. The cinder remains under your complete control, allowing you to direct its heat with precision and intent. You can use this spell to ignite unattended flammable objects such as torches, candles, or kindling from a distance, making it invaluable for adventurers who find themselves without mundane means of creating fire. The flame persists as long as you concentrate, though it consumes no actual fuel and produces only the light and heat you desire. Unlike more destructive fire magic, the Cinder Spell poses no danger to yourself or nearby allies, as the fire responds only to your will. Whether you need illumination in a darkened dungeon or wish to ignite a campfire, this spell provides a reliable and elegant solution. The controlled nature of this magic makes it a favorite among wizards and sorcerers who value utility alongside power.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 7 labeled detail fields; 2 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Spell
- Shared by
- EtherealSeer787
- Connected worlds
- 1
- Detail fields
- 7
- Profile sections
- 2
- Artwork images
- 1
Details
- School
- Evocation
- Level
- 0
- Duration
- Concentration, up to 1 hour
- Range
- 30 feet
- Area of effect
- None
- Ritual
- No
- Concentration
- Yes
Components
Verbal
None
Somatic
A flick of the finger
Material
None
Effects
Creates a controllable small fire at the tip of your finger that can ignite unattended flammable objects from a distance. The flame produces light and heat but consumes no fuel and poses no danger to the caster or allies.
Public creation
Worldbuilding Context
Cinder Spell is a public spell profile shared by EtherealSeer787through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Astralis, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
Continue building
Develop the ideas around Cinder Spell
Use Cinder Spell as a magic reference when defining effects, limits, costs, visual language, history, and consequences within a consistent setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.