Artwork for Dark Arts

Spell

Dark Arts

Created by Acrane Arts

Dark Arts represents a forbidden fusion of corrupted divine magic and eldritch knowledge, drawing power from the twisted perversion of sacred rituals and unholy incantations. Practitioners of this shadowy discipline command the ability to channel malevolent forces that exist beyond the veil of morality, bending supernatural energies to serve their darkest desires. The magic operates through a paradoxical framework where profane ceremonial practices grant access to powers typically reserved for those who have forsaken their souls entirely. Those who master Dark Arts find themselves capable of inflicting curses that wither the spirit, summoning entities of pure malice, and draining the life force from their enemies with terrible efficiency. The study of this forbidden art comes with a profound cost, as practitioners gradually lose their connection to light and goodness, becoming hollow vessels for the darkness they command. Legends speak of those who delved too deeply into Dark Arts, only to become consumed by the very forces they sought to control, their minds shattered and their bodies twisted into abominations. Few dare to pursue this path of power, knowing that the rewards of mastery pale in comparison to the eternal damnation that inevitably follows.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 7 labeled detail fields; 2 structured sections; 1 artwork image supplied by the creator.

Creation type
Spell
Shared by
Acrane Arts
Connected worlds
0
Detail fields
7
Profile sections
2
Artwork images
1

Details

School
Necromancy
Level
5
Duration
1 minute
Range
30 feet
Area of effect
sphere(radius: 10)
Ritual
No
Concentration
Yes

Components

Verbal

A dark chant invoking the names of ancient entities.

Somatic

A series of intricate gestures resembling a ritualistic dance.

Material

A drop of the caster's own blood mixed with ash from a burnt offering.

Effects

Effects

Choose a target within range. The target must make a Constitution saving throw. On a failed save, the target takes 4d8 necrotic damage and is cursed for the duration. While cursed, the target has disadvantage on saving throws against being frightened and takes an additional 1d8 necrotic damage at the start of each of its turns. On a successful save, the target takes half damage and suffers no additional effects.

Public creation

Worldbuilding Context

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