
Spell
Multi Lock-On Strike
A devastating technique pioneered by the otherworldly swordmaster Yūjin Shinrinryū, this spell melds advanced targeting methodology with devastating kinetic force. Upon casting, the caster's perception expands to identify multiple hostile targets within sight or through mystical ki-sensing, marking each with a distinctive red crosshair that shifts to verdant green once sufficient mana reserves are accumulated. The spell then manifests as a barrage of ethereal blade strikes—projectiles of pure mana and ki that arc through air and across land with unerring accuracy, striking foes as if guided by an invisible hand. These phantom slashes prove devastatingly effective against varied threats: aerial combatants find their mounts stripped of flight capabilities and safely descended, armored warriors suffer catastrophic damage to their equipment and defenses, while common soldiers are rendered unconscious by the overwhelming concussive force. The technique exemplifies a philosophy of overwhelming quality against numerical superiority, turning the tide of battles where the caster faces overwhelming odds. However, the spell demands intense mental focus and concentration, leaving the caster profoundly exhausted and prone to deep sleep once every enemy has been incapacitated. Yūjin’s body effectively shuts down after sustaining such immense cognitive and magical strain, often causing him to fall into a deep, involuntary sleep immediately after victory. Thus, while the technique can turn overwhelming numbers against themselves, Yūjin’s allies must protect their exhausted swordmaster once the battle is won. {This unique spell was created by Yūjin Shinrinryū (森林竜 優仁)from planet Earth when he was summoned by Lady Tomoe the Shogun of the Kurogane Shogunate. Yūjin was a fan of science fiction but since he was stuck in the early period of the Renaissance in the fantasy world of Aetheryon, he experimented on developing a special kind of spell that can target a lot of enemies as long as he can see them or feel them through ki sensing. Once the enemies are identified, the spell creates a red squared cross-air on the locked-on enemies that turn green when he has the required mana and ki to launch it through sword strikes to reach distant enemies on land and also in the air just like how smart missiles following a locked on targets. Dragoons riding wyverns would be striked down with their wyvern safely gliding down to the ground unable to fly away when it by this attack. Heavy cavalry and heavy warriors would have their heavy armour and weapons broken when the impact of the projected sword slash made out of mana and ki hits them. Normal soldiers end up falling down on the ground unconscious from the impact of this attack. It is mainly used when outnumbered to even out the odds on Yūjin's favor. It is part of his philosophy of quality over quantity when facing enemy countries relying on numbers to overwhelm smaller nations that have smaller populations. The technique does make Yūjin hyper focused to the point that he would fall asleep once every enemy got incapacitated that his regiment won} Note: I played an old game on the Nintendo Switch called “Project Nimbus” which was a cool mecha genre video game and I loved the multi lock-on game mechanic to take care of flying giant robots from an enemy faction. Well being stuck in the early renaissance era in a fantasy world would definitely make a certain protagonist wanting to create a cool spell with what he has in the moment. Like the McGiver guy.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 7 labeled detail fields; 2 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Spell
- Shared by
- Kuromegane2
- Connected worlds
- 1
- Detail fields
- 7
- Profile sections
- 2
- Artwork images
- 1
Details
- School
- Evocation
- Level
- 5
- Duration
- instantaneous
- Range
- 120 feet
- Area of effect
- line
- Ritual
- No
- Concentration
- No
Components
Verbal
A chant invoking the essence of ki and mana.
Somatic
Precise gestures to mark targets and channel energy.
Material
None
Effects
Effects
Upon casting, the caster identifies up to 5 targets within sight or ki-sensing range, marking them with red crosshairs that turn green when sufficient mana is gathered. The caster then unleashes a barrage of ethereal blade strikes, dealing 6d10 force damage to each target. Aerial targets are grounded, heavy armor is broken, and normal soldiers are rendered unconscious. The caster becomes hyper-focused and falls asleep once all targets are incapacitated.
Public creation
Worldbuilding Context
Multi Lock-On Strike is a public spell profile shared by Kuromegane2through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to The World Of Aetheryon, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
Continue building
Develop the ideas around Multi Lock-On Strike
Use Multi Lock-On Strike as a magic reference when defining effects, limits, costs, visual language, history, and consequences within a consistent setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.