
Spell
Shardstorm
**School:** Evocation | **Level:** 5 | **Casting Time:** 1 Action | **Range:** 120 feet | **Duration:** Concentration, up to 1 minute You conjure a violent maelstrom of jagged crystalline shards infused with raw magical energy, centered on a point you can see within range. The tempest occupies a 20-foot-radius sphere and transforms the area into treacherous, difficult terrain that impedes movement. Any creature that enters the storm's area for the first time on a turn or starts its turn there must succeed on a Dexterity saving throw or take 4d8 force damage, suffering half damage on a successful save. As a bonus action on each of your turns, you can alter the fundamental nature of the storm, causing the shards to shimmer with the essence of Flame, Frost, Storm, Stone, Blood, Light, or Void, each lending a different visual character to the swirling devastation. The storm remains in place for the duration, continuing to buffet and lacerate all creatures within its grasp, and
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 7 labeled detail fields; 2 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Spell
- Shared by
- XanaSnacks
- Connected worlds
- 1
- Detail fields
- 7
- Profile sections
- 2
- Artwork images
- 1
Details
- School
- Evocation
- Level
- 5
- Duration
- Concentration, up to 1 minute
- Range
- 120 feet
- Area of effect
- sphere(radius:20)
- Ritual
- No
- Concentration
- Yes
Components
Verbal
None
Somatic
None
Material
None
Effects
Effects
You conjure a storm of crystalline fragments that creates difficult terrain. Creatures entering the storm or starting their turn there must make a Dexterity saving throw, taking 4d8 force damage on a failure or half on a success. As a bonus action, you can change the storm's appearance to Flame, Frost, Storm, Stone, Blood, Light, or Void.
Public creation
Worldbuilding Context
Shardstorm is a public spell profile shared by XanaSnacksthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Astraeth, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
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Develop the ideas around Shardstorm
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