
Spell
Supernatural Attack Fake-Out/Feints.
This arcane technique transcends ordinary combat deception, manifesting spectral energy patterns that deceive both mortal senses and magical detection alike. The caster projects ephemeral force signatures along potential strike vectors, creating authentic-seeming attack indicators that compel immediate defensive reactions from targets who cannot discern illusion from genuine threat. These conjured assault patterns register as legitimate dangers on both natural perception and mechanical scrying systems, producing false positives that trigger instinctive protective responses. Each feint leaves behind residual energy traces that momentarily extend from the caster's form before collapsing inward, establishing just enough presence to commit an opponent's defenses before vanishing entirely. Repeated exposure to these deceptions accumulates a corrosive effect on the target's threat assessment, progressively eroding their ability to distinguish authentic attacks from manufactured phantasms. As encounters continue, victims experience mounting perceptual confusion and decision hesitation, their defensive reactions growing sluggish and uncertain as confidence in their own judgment deteriorates. Eventually, even formidable combatants succumb to response delays and paralysis of will, becoming vulnerable to the user's attack feinting abilities.
Open in Summon WorldsDetails
- School
- Illusion
- Level
- 3
- Duration
- 1 minute
- Range
- 30 feet
- Area of effect
- sphere(radius: 10)
- Ritual
- No
- Concentration
- Yes
Components
Verbal
Incantation to weave the illusion
Somatic
Gestures to project the energy patterns
Material
A small piece of reflective material
Effects
Effects
The caster creates illusory attack indicators that trigger defensive responses in targets within a 10-foot radius. Targets must make a Wisdom saving throw. On a failed save, they become confused, treating the illusory attacks as real threats. Each round, they must use their reaction to defend against these illusions, causing them to take disadvantage on their next attack roll. If exposed to this effect multiple times, targets suffer cumulative penalties, eventually becoming unable to distinguish between real and illusory attacks, leading to paralysis of will.
World connections