Artwork for Dead Man'S Blade

Weapon

Dead Man'S Blade

Created by Draz

The battlefields of Moradane are strewn with the remnants of countless conflicts, where fallen warriors from both mortal and demonic forces have left behind their instruments of war. These swords, once wielded with purpose and pride, now lie abandoned among the carnage—their blades dulled from relentless combat, their surfaces marked by the grim evidence of their deadly work. Any traveler desperate enough to reclaim a weapon need only stoop among the corpses to find a suitable blade, as fresh casualties mount with each passing hour of the endless struggle. Though these arms are weathered and worn, they retain a grim functionality born from the crucible of battle. Each sword carries an unspoken burden, a silent witness to the horrors and heroism that have transpired upon this blood-soaked ground. To wield one is to inherit not merely a tool of war, but a piece of history written in steel and sorrow.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes a creator-written description; 8 labeled detail fields; 1 artwork image supplied by the creator.

Creation type
Weapon
Shared by
Draz
Connected worlds
1
Detail fields
8
Profile sections
0
Artwork images
1

Details

Type
martial melee weapon
Rarity
uncommon
Damage
1d8
Damage type
slashing
Range
5
Properties
versatile
Weight
3.5
Price
0.5

Public creation

Worldbuilding Context

Dead Man'S Blade is a public weapon profile shared by Drazthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

This creation is connected to The Adventures Of Credunt Insulis, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.

World connections

Appears in

Continue building

Develop the ideas around Dead Man'S Blade

Use Dead Man'S Blade as a weapon reference when planning origin, wielders, capabilities, limitations, visual identity, and story consequences. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.