
Weapon
Galehoned Claymore
This imposing polearm bears the unmistakable marks of ancient glacial forces, its blade etched with spiraling patterns of crystalline frost that never fully melts. When wielded against armored foes, the weapon ignites in a shower of embers and ash, as if the very friction of impact awakens a dormant inferno within its core. The awakening ritual requires the bearer to hold the claymore aloft during a winter storm while speaking an oath of valor in a language long forgotten by the world, binding their life force to the weapon's primal magic. Once attuned, the wielder must shed a drop of their own blood upon the blade's edge, which sizzles and vanishes into the steel, completing the pact. The Galehoned Claymore first emerged during the Siege of Frostholm, where a lone warrior wielded it against an overwhelming force of heavily armored knights, leaving a path of scorched earth and melted metal in their wake. Legends speak of how each strike sent cascades of cinders into the frozen air, creating a maelstrom of fire and ice that turned the tide of battle. Since that fateful day, the weapon has become a symbol of unstoppable force, sought by those brave or desperate enough to endure its demanding ritual.
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What this public profile contains
This view-only profile includes a creator-written description; 8 labeled detail fields; 1 structured section; 1 artwork image supplied by the creator.
- Creation type
- Weapon
- Shared by
- ArcanePanda6854
- Connected worlds
- 1
- Detail fields
- 8
- Profile sections
- 1
- Artwork images
- 1
Details
- Type
- halberd
- Rarity
- legendary
- Damage
- 2d10
- Damage type
- fire
- Range
- 10
- Properties
- heavy, two-handed, reach
- Weight
- 12
- Price
- 1500
Effects
Inferno Cleave
On a successful hit, the Galehoned Claymore ignites in cinders, dealing an additional 2d6 fire damage. This effect can be used once per turn.
Frostbite Surge
Once per long rest, the wielder can activate the claymore to create a 15-foot radius area of frost for 1 minute. Enemies that start their turn in this area must succeed on a DC 15 Constitution saving throw or take 3d6 cold damage and have their speed halved until the start of their next turn.
Emberstorm
As an action, the wielder can unleash a wave of fire and ice in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 6d6 fire damage and 6d6 cold damage on a failed save, or half as much damage on a successful one. This ability can be used once per long rest.
Public creation
Worldbuilding Context
Galehoned Claymore is a public weapon profile shared by ArcanePanda6854through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Aetheris, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
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