
Weapon
Heart Eater
"Heart Eater" - A devastatingly beautiful battle whip wielded by a seductive succubus, tempting men with her luscious red locks and charm, only to unleash her ferocious and deadly nature. Those who are able to defeat her in battle will find themselves wed to the succubus, forever bound to her merciless lust for blood and combat.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 8 labeled detail fields; 1 structured section; 1 artwork image supplied by the creator.
- Creation type
- Weapon
- Shared by
- Baphometh
- Connected worlds
- 0
- Detail fields
- 8
- Profile sections
- 1
- Artwork images
- 1
Details
- Type
- Whip
- Rarity
- Legendary
- Damage
- 3d6
- Damage type
- Psychic
- Range
- 10
- Properties
- Reach, Special
- Weight
- 2
- Price
- 5000
Effects
Soul Binding
If the wielder defeats a creature with this whip, they can choose to bind the creature's soul to the weapon. The creature's soul will be trapped within the whip and can be summoned to fight for the wielder once per day.
Charming Lash
Once per day, the wielder can use the whip to charm a target for 1 hour. The target must make a Wisdom saving throw (DC 18) or be charmed by the wielder.
Lustful Strike
When the wielder hits a target with this whip, the target must make a Wisdom saving throw (DC 18) or become overwhelmed with lust and be unable to take any actions for 1 round.
Public creation
Worldbuilding Context
Heart Eater is a public weapon profile shared by Baphomeththrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
Explore the profile as a standalone creative reference, then open Summon Worlds when you want to connect your own characters, locations, art, and lore inside a living World.
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Develop the ideas around Heart Eater
Use Heart Eater as a weapon reference when planning origin, wielders, capabilities, limitations, visual identity, and story consequences. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.