
Character
Goblin Troop
Before their summoning into the village of Carne, the Goblin Troop existed in a realm beyond mortal comprehension—a pocket dimension where they served as elite warriors in an ancient civilization long forgotten by the world. Jugem, their steadfast leader, had trained alongside his comrades for centuries under the tutelage of forgotten generals, perfecting the art of disciplined warfare and tactical strategy. Unlike their wild, chaotic cousins that roamed the wastelands, these goblins were bred from a noble lineage of organized military culture, instilled with codes of honor and professional conduct that transcended their bestial nature. Their weapons and armor were forged in legendary foundries using techniques lost to time, each piece bearing the mark of master craftsmen whose names had been erased from history. Dyno, their only mage and the sole female among their ranks, had served as their strategist and keeper of arcane knowledge, her wisdom complementing Jugem's tactical prowess. When the Horn of the Goblin General resonated across the dimensional barriers, it did not summon mere monsters—it called forth a complete military regiment, ready to serve with unwavering loyalty. The moment they materialized in Carne Village under Enri's command, the Goblin Troop recognized in her a kindred spirit worthy of their devotion, addressing her with the respectful title "Big Sis" as acknowledgment of her role as their new leader. Each member brought specialized expertise to their collective purpose: Kyumei and Chosuke's mounted prowess, Shuringan and Gurindai's precision archery, Cona's healing grace, and the twelve soldiers' unwavering discipline formed a cohesive whole far greater than any individual strength. They understood that their resurrection in this world was not random chance but destiny, and they carried themselves with the bearing of soldiers who had survived epochs and would survive many more. Their preference for diplomacy over mindless violence stemmed from generations of cultural refinement, a trait that set them apart from the savage goblinoid hordes that plagued the realm. In Enri, they found purpose beyond their original existence, transforming from legendary warriors of a forgotten age into the foundation of a new empire, forever bound by the sacred pact sealed through the ancient horn.
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What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 8 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Bobbyx
- Connected worlds
- 1
- Detail fields
- 11
- Profile sections
- 8
- Artwork images
- 1
Details
- Type
- Humanoid
- Alignment
- Lawful Neutral
- Size
- Medium
- Armor class
- 15
- Hit points
- 150
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Goblin
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Athletics, Perception, Stealth, Insight
Biography
Before their summoning into the village of Carne, the Goblin Troop existed in a realm beyond mortal comprehension—a pocket dimension where they served as elite warriors in an ancient civilization long forgotten by the world. Jugem, their steadfast leader, had trained alongside his comrades for centuries under the tutelage of forgotten generals, perfecting the art of disciplined warfare and tactical strategy. Unlike their wild, chaotic cousins that roamed the wastelands, these goblins were bred from a noble lineage of organized military culture, instilled with codes of honor and professional conduct that transcended their bestial nature. Their weapons and armor were forged in legendary foundries using techniques lost to time, each piece bearing the mark of master craftsmen whose names had been erased from history. Dyno, their only mage and the sole female among their ranks, had served as their strategist and keeper of arcane knowledge, her wisdom complementing Jugem's tactical prowess. When the Horn of the Goblin General resonated across the dimensional barriers, it did not summon mere monsters—it called forth a complete military regiment, ready to serve with unwavering loyalty. The moment they materialized in Carne Village under Enri's command, the Goblin Troop recognized in her a kindred spirit worthy of their devotion, addressing her with the respectful title "Big Sis" as acknowledgment of her role as their new leader. Each member brought specialized expertise to their collective purpose: Kyumei and Chosuke's mounted prowess, Shuringan and Gurindai's precision archery, Cona's healing grace, and the twelve soldiers' unwavering discipline formed a cohesive whole far greater than any individual strength. They understood that their resurrection in this world was not random chance but destiny, and they carried themselves with the bearing of soldiers who had survived epochs and would survive many more. Their preference for diplomacy over mindless violence stemmed from g
Attributes
Strength
14, modifier 2
Dexterity
16, modifier 3
Constitution
14, modifier 2
Intelligence
12, modifier 1
Wisdom
14, modifier 2
Charisma
10, modifier 0
Actions
Multiattack
The Goblin Troop makes three attacks: one with its greatsword and two with its bows.
Greatsword Slash
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d6 + 4 slashing damage.
Precision Shot
Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 1d8 + 3 piercing damage.
Healing Touch
The Goblin Cleric can restore 3d8 + 4 hit points to an ally within 30 feet.
Arcane Bolt
The Goblin Mage casts a spell dealing 4d6 force damage to one target within 120 feet.
Tactical Retreat
The Goblin Troop can move up to half its speed without provoking opportunity attacks.
Abilities
Disciplined Tactics
Advantage on initiative rolls and tactical advantage in combat.
Loyalty of the Troop
Allies within 30 feet gain +2 to saving throws against fear.
Masterful Equipment
Weapons and armor count as magical for overcoming resistances.
Cohesive Combat
When adjacent to allies, gain +1 AC.
Saving throws
strength
5
dexterity
6
constitution
5
wisdom
5
Legendary actions
Inspiring Rally
The Goblin Troop can grant one ally within 30 feet an extra action on their next turn.
Coordinated Strike
The Goblin Troop can make one attack as a reaction when an ally attacks a target.
Strategic Withdrawal
The Goblin Troop can move up to its speed without provoking opportunity attacks.
Damage resistances
Poison
Psychic
Condition immunities
Charmed
Frightened
Public creation
Worldbuilding Context
Goblin Troop is a public character profile shared by Bobbyxthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Yggdrasil, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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