
Yggdrasil manifests as nine magnificent realms suspended like glowing fruits from the branches of an immense cosmic World Tree, each domain a distinct plane of existence with its own laws and wonders. Asgard blazes with magnificent golden architecture bathed in perpetual twilight, crossed by shimmering bridges of solidified light, while Álfheim's silver woodlands glow with enchanted foliage that falls like captured starlight through an eternal dusk. The verdant expanses of Vanaheim flourish with abundant harvests and mystical waters, contrasting sharply with Niðavellir's subterranean depths where dwarven forges burn eternal and precious metals line cathedral-like caverns of obsidian stone. Midgard stands as the familiar realm of mortals, featuring temperate forests, sprawling kingdoms, and natural weather patterns that ground the multiverse in relative normalcy. The outer reaches of Yggdrasil grow increasingly hostile and extreme—Jötunheim's towering peaks pierce storm-wracked skies, Niflheim crystallizes under perpetual arctic conditions, Helheim decays into
Places in this world
Start with the places that shape this world, then explore the complete public location guide.

The Great Tomb of Nazarick stands as one of the most formidable and mysterious strongholds in the known world, a colossal underground complex that extends far beneath the grasslands near the Great Forest of Tob. From the surface, visitors encounter an imposing rectangular mausoleum approximately 200 meters in width, encircled by towering defensive walls and surrounded by an extensive cemetery filled with weathered tombstones and elaborate statues that speak to ages past. This ten-level subterranean fortress represents centuries of architectural ambition and magical innovation, originally conceived as a six-floor defensive structure before its expansion into the sprawling complex it is today. The upper levels descend through dark catacombs and vast underground caverns, including the legendary underground lake of Gargantua and a perpetually frozen glacial domain wracked by eternal blizzards. Deeper within lie ecosystems of artificial creation—a thriving jungle with its own illumination cycle and combat arenas, alongside volcanic chambers where magma flows endlessly. The lower levels house the administrative heart of the stronghold, featuring luxurious quarters for the ruling elite and an ornate throne room of breathtaking grandeur. The tomb's defenses are legendary, protected by intricate magical barriers, countless mechanical and arcane traps, and commanded by powerful entities of immense capability. Few who enter without permission have ever emerged, and the tomb remains an impenetrable symbol of authority and supremacy in the region.
View details
Carne Village stands as a modest frontier settlement in the New World, positioned strategically between the territorial boundaries of the former Re-Estize Kingdom and the Baharuth Empire. Founded approximately a century ago by the pioneering settler Thomas Carne, this humble community has maintained its character as a primarily agricultural hub, home to roughly 120 inhabitants distributed across some 25 family households. Nestled in the shadow of the Azerlisia Mountains to the north and adjacent to the sprawling darkness of the Great Forest of Tob, the village occupies a location of both opportunity and vulnerability, situated merely 10 kilometers from the mysterious Great Tomb of Nazarick and roughly 50 kilometers from the fortified city of E-Rantel. The settlement's architecture reflects its rustic origins, featuring simple wooden structures with thatched or timber roofs arranged organically around a central plaza, where a prominent bell serves as the community's timekeeper and alarm. Cultivated fields and medicinal herb gardens radiate outward from the village proper, creating a buffer of human industry between the modest homes and the impenetrable forest that looms at its borders. Historically, Carne Village experienced little disruption from the outside world, with visitors limited to wandering herb gatherers and the annual visit of imperial tax collectors, allowing its residents to pursue their quiet existence largely undisturbed. The village's economy revolves around subsistence farming and the harvesting of valuable forest resources, with dirt pathways connecting residences and small storage structures scattered throughout the settlement. Though it lacks any permanent military garrison, recent transformations have gradually fortified the community, reshaping it from a purely agricultural village into a mixed settlement better equipped to face the uncertainties of its precarious frontier location.
View details
E-Rantel stands as a formidable fortress city and the beating heart of the Sorcerer Kingdom, commanding a strategic position near the convergence of three major political boundaries. Originally constructed as a vital military stronghold by the Re-Estize Kingdom, the city spent generations serving as the kingdom's primary bulwark against imperial aggression, with the sprawling Katze Plains stretching before it as the traditional theater of seasonal warfare. The city's architecture reflects its martial heritage through an impressive system of three concentric defensive walls, each ring representing centuries of fortification development and strategic refinement. The outermost zone maintains extensive military barracks, training grounds, and massive grain storage facilities designed to sustain large garrison forces during prolonged conflicts. Within the middle ring, a thriving commercial district has flourished, where merchants from across the realm trade goods and services, while residential quarters provide homes for thousands of citizens and skilled craftspeople. The innermost sanctum contains the administrative heart of the kingdom, where governance and high-level decisions shape the realm's future. E-Rantel has earned regional renown for its exceptional agricultural output and advanced food preservation techniques, ensuring prosperity even during times of hardship. Most notably, the city has become a renowned center of pharmaceutical excellence, attracting master alchemists and healers from distant lands who produce recovery potions of unmatched quality and potency. Since its transformation into the Sorcerer Kingdom's capital, E-Rantel has undergone a remarkable renaissance, blending its martial traditions with new magical innovations and governance structures.
View detailsWorld guide