Artwork for Jarl Birger Charwren Of Winter’S Rest

Character

Jarl Birger Charwren Of Winter’S Rest

Created by R_Nixon

A public character created with Summon Worlds.

Open in Summon Worlds

Details

Type
Humanoid
Race
Human
Class
Druid
Gender
male
Alignment
Chaotic Good
Faction
The Jarls of Kalgard
Size
Medium
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Common, Druidic, Giant
Senses
Darkvision 60 ft., Passive Perception 15
Skills
Nature, Survival, Animal Handling, Persuasion

Biography

Born during a particularly brutal winter, Jarl Birger discovered his gift for communion with the land when a dying crop field suddenly flourished at his touch—an accident of magic that saved hundreds from starvation that year. Rejected by the nomadic tribes as a "root-bound" dreamer unfit for the wandering life, he instead threw himself into mastering the art of coaxing abundance from the frozen earth, studying under the city's ancient herbalists and learning to channel the primal magic that flowed beneath Kalgard's icy crust. When his father, the previous Jarl fell to sickness, Birger was risen by the other Jarls to lead Winter's Rest, recognizing that his unorthodox methods and wild, untamed connection to nature offered their people the best chance of survival. Now, as the seasons turn and the bitter Chill Send approaches, Birger shoulders the weight of his nation's survival with characteristic recklessness—pushing the boundaries of what druidic magic can accomplish, sometimes to the alarm of his more cautious advisors. The mysterious Silver Frost Crown, an artifact older than any record in Kalgard, was entrusted to his care, and some whisper that Birger's magic has grown stronger since the crown came under his protection, as if the ancient relic recognizes a kindred spirit in the untamed druid. Yet for all his power and responsibility, Birger remains a chaotic force—a man who would break laws and defy tradition if it meant keeping his people fed and warm through another merciless winter.

Attributes

Strength

14, modifier 2

Dexterity

12, modifier 1

Constitution

18, modifier 4

Intelligence

16, modifier 3

Wisdom

20, modifier 5

Charisma

15, modifier 2

Actions

Nature's Wrath

Jarl Birger channels primal energy to summon a 30-ft radius area of difficult terrain. Creatures in this area must succeed on a DC 16 Strength saving throw or take 4d8 bludgeoning damage and be knocked prone.

Harvest's Embrace

As an action, Jarl Birger can heal himself or an ally within 30 ft. for 3d10 + 5 hit points, drawing on the life force of nearby plants.

Frostbite Blast

Jarl Birger unleashes a blast of icy energy in a 60-ft line. Each creature in the line must make a DC 16 Constitution saving throw, taking 6d6 cold damage on a failed save, or half as much on a success.

Call of the Wild

Jarl Birger can summon 1d4+1 beasts of CR 1 or lower to aid him in battle. They appear in unoccupied spaces within 30 ft. and act on his initiative.

Abilities

Nature's Bounty

Once per long rest, Jarl Birger can double the yield of crops in a 1-mile radius for 24 hours.

Frost Guardian

Jarl Birger has resistance to cold damage and advantage on saving throws against being frightened.

Saving throws

Strength

5

Dexterity

4

Wisdom

8

Charisma

5

Damage resistances

Cold

Jarl Birger Charwren Of Winter’S Rest artwork 2

World connections

Appears in