Artwork for Jarl Gunnar Brunswick

Character

Jarl Gunnar Brunswick

Created by R_Nixon

A public character created with Summon Worlds.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes 15 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
R_Nixon
Connected worlds
1
Detail fields
15
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Race
Human
Class
Fighter
Gender
male
Alignment
Chaotic Neutral
Faction
The Jarls of Kalgard
Size
Medium
Armor class
18
Hit points
150
Speed
30
Challenge
10
Experience
5000
Languages
Common, Giant
Senses
Darkvision 60 ft., Passive Perception 16
Skills
Athletics, Survival, Intimidation, Perception

Biography

Born during the harshest winter in three generations, Gunnar was marked from birth as a child of the frozen wastes, his survival through that brutal season seen as a sign of the old gods' favor by his tribe. His mother, a legendary huntress herself, taught him that every scar tells a story of victory, and every pelt worn is a promise kept to those who depend on his strength. For decades, Gunnar rose through the ranks of the Brunswick warriors by methodically tracking and destroying the nightmare creatures that plagued the northern settlements—each kill more audacious than the last, each trophy adding to the legendary cloak of furs that now drapes his broad shoulders. Yet despite his countless triumphs, the shadow of Argylle, the Blizzard King, has always loomed over his ambitions, a white-scaled reminder that some hunts define a warrior's entire legacy. The great wyrm's tributes have bled his people dry, and its very existence mocks the strength of the Jarls of Kalgard, making Gunnar's obsession less about glory and more about necessity—the survival of his tribe depends on silencing the dragon's frozen roar before another apocalyptic winter claims what remains. Now, with nothing left to prove to his own people and everything to prove to himself, Gunnar prepares to venture into the Arctic Planes where even the bravest hunters fear to tread, knowing that only his death or the Blizzard King's will determine whether Winter's End endures or falls into eternal darkness.

Attributes

Strength

20, modifier 5

Dexterity

14, modifier 2

Constitution

20, modifier 5

Intelligence

12, modifier 1

Wisdom

16, modifier 3

Charisma

10, modifier 0

Actions

Frostbite Strike

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d10 + 5 slashing damage plus 1d6 cold damage.

Battle Cry

As a bonus action, Gunnar can inspire allies within 30 ft. to gain advantage on their next attack roll.

Tactical Retreat

Gunnar can move up to half his speed without provoking opportunity attacks.

Icebreaker Charge

Gunnar can dash and make a melee attack as part of the same action, adding 1d6 to the damage if he moves at least 10 ft. straight toward the target.

Abilities

Frost Resilience

Gunnar has resistance to cold damage due to his upbringing in the frozen wastes.

Legendary Hunter

Gunnar has advantage on tracking checks and survival rolls in snowy environments.

Saving throws

Strength

8

Constitution

8

Wisdom

6

Damage resistances

Cold

Public creation

Worldbuilding Context

Jarl Gunnar Brunswick is a public character profile shared by R_Nixonthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

This creation is connected to Escalion, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.

World connections

Appears in

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