
Character
Ragnar Sjordson
Born in the Alpine settlements of Switzerland to a lineage of mountain guides and frontier defenders, Ragnar Sjordson grew up steeped in the old ways—honor through strength, community through sacrifice, survival through wisdom passed down through generations. When the League of Hope mounted an expedition to recover the legendary Sun Stone from a irradiated ruin in the high peaks, young Ragnar volunteered without hesitation, driven by both duty to his people and the promise of glory. The expedition went catastrophically wrong; the radiation that should have killed him instead rewrote his very cells, and Ragnar awakened to find his body transformed into a living conduit of terrible, beautiful power. The blue scars that now map his flesh became his constant reminder of that threshold between transcendence and annihilation, each one burning with warning when he pushes too close to the edge. Rather than retreat into fear or despair, Ragnar embraced his new nature as a calling—he would become the shield his people needed in an age of mutations and scientific wonders, proving that the old virtues of courage and restraint could thrive alongside these strange new powers. The League recognized in him something rare: a warrior who understood that true strength lay not in unlimited power, but in knowing when to strike and when to hold back, in honoring both the wisdom of his ancestors and the necessity of adaptation. Now Ragnar stands as living proof that tradition and transformation need not be enemies, that a man can be remade by catastrophe and still remain fundamentally himself.
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What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- AuraThaGOAT
- Connected worlds
- 1
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Human
- Class
- Paladin
- Gender
- male
- Alignment
- Neutral Good
- Size
- Medium
- Armor class
- 18
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Swiss
- Senses
- Darkvision 60 ft., Passive Perception 17
- Skills
- Athletics, Survival, Intimidation, Perception
Biography
Born in the Alpine settlements of Switzerland to a lineage of mountain guides and frontier defenders, Ragnar Sjordson grew up steeped in the old ways—honor through strength, community through sacrifice, survival through wisdom passed down through generations. When the League of Hope mounted an expedition to recover the legendary Sun Stone from a irradiated ruin in the high peaks, young Ragnar volunteered without hesitation, driven by both duty to his people and the promise of glory. The expedition went catastrophically wrong; the radiation that should have killed him instead rewrote his very cells, and Ragnar awakened to find his body transformed into a living conduit of terrible, beautiful power. The blue scars that now map his flesh became his constant reminder of that threshold between transcendence and annihilation, each one burning with warning when he pushes too close to the edge. Rather than retreat into fear or despair, Ragnar embraced his new nature as a calling—he would become the shield his people needed in an age of mutations and scientific wonders, proving that the old virtues of courage and restraint could thrive alongside these strange new powers. The League recognized in him something rare: a warrior who understood that true strength lay not in unlimited power, but in knowing when to strike and when to hold back, in honoring both the wisdom of his ancestors and the necessity of adaptation. Now Ragnar stands as living proof that tradition and transformation need not be enemies, that a man can be remade by catastrophe and still remain fundamentally himself.
Attributes
Strength
18, modifier 4
Dexterity
14, modifier 2
Constitution
20, modifier 5
Intelligence
12, modifier 1
Wisdom
16, modifier 3
Charisma
15, modifier 2
Actions
Shield Bash
Ragnar makes a melee attack with his shield. On a hit, it deals 1d8 + 4 bludgeoning damage and the target must succeed on a DC 16 Strength saving throw or be knocked prone.
Kinetic Strike
Ragnar channels absorbed energy into a melee weapon attack. On a hit, it deals an additional 2d6 fire damage. He can only use this if he has temporary hit points.
Explosive Wave
Ragnar releases a wave of energy in a 15 ft. cone. Each creature must make a DC 16 Dexterity saving throw, taking 4d8 fire damage on a failed save, or half as much on a success. This action expends all temporary hit points.
Controlled Burst
Ragnar can choose to make two melee attacks instead of one. Each attack deals 1d10 + 4 damage, but he cannot use Kinetic Strike in the same turn.
Defensive Stance
Ragnar takes a defensive stance, gaining +2 to AC until the start of his next turn. He can use this ability as a reaction when attacked.
Abilities
Living Conductor
Ragnar can absorb radiation, gaining temporary hit points equal to 1d10 at the start of his turn if in a radiation zone.
Saving throws
strength
8
dexterity
6
constitution
9
wisdom
7
Damage resistances
Radiant
Fire
Public creation
Worldbuilding Context
Ragnar Sjordson is a public character profile shared by AuraThaGOATthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Earth- 001, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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