
Character
Susan McCormack
Susan grew up in the shadow of her father's legend—a wilderness guide and former military instructor who taught her to read the land like others read books. While other girls her age dreamed of fame, Susan channeled her natural athleticism into gymnastics, earning a full scholarship to a prestigious university where she became a nationally ranked competitor. Her future seemed crystalline: endorsements, Olympic trials, a life of glory. That trajectory shattered the night the laboratory containment failed. Scientists working on classified biological weapons lost control of their creation, and the T-virus began its rapid spread throughout the world. Susan watched her teammates transform into grotesque abominations, their bodies twisting into things that defied biology. She escaped the campus using her father's survival lessons and the rifle he'd insisted she keep at her apartment—a gift she'd always resented until the world ended. Now, three years into the apocalypse, Susan is a ghost haunting the skeletal remains of civilization, her college medals gathering dust in an abandoned locker. Her gymnast's grace has evolved into something harder—a predatory awareness that keeps her alive where others perish. She moves through the dead cities with the confidence of someone who has already lost everything that mattered, quick to eliminate threats and equally quick to judge those she encounters. Her paranoia is not without merit; she's seen the worst of human nature emerge when society crumbles, witnessed desperation turn neighbors into monsters just as effectively as the virus. Susan tells herself she survives for her father, that she carries his legacy through the wasteland, but the smirk that plays at her lips suggests she's found a darker purpose—one where her arrogance and survival instincts have become indistinguishable from each other.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 8 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Kstarfireheart3583
- Connected worlds
- 1
- Detail fields
- 14
- Profile sections
- 8
- Artwork images
- 1
Details
- Type
- Human
- Race
- Human
- Class
- Ranger
- Gender
- female
- Alignment
- Chaotic Good
- Size
- Medium
- Armor class
- 16
- Hit points
- 150
- Speed
- 30
- Challenge
- 10
- Experience
- 5900
- Languages
- Common
- Senses
- Darkvision 60 ft., Passive Perception 20
- Skills
- Acrobatics, Survival, Stealth, Perception
Biography
Susan grew up in the shadow of her father's legend—a wilderness guide and former military instructor who taught her to read the land like others read books. While other girls her age dreamed of fame, Susan channeled her natural athleticism into gymnastics, earning a full scholarship to a prestigious university where she became a nationally ranked competitor. Her future seemed crystalline: endorsements, Olympic trials, a life of glory. That trajectory shattered the night the laboratory containment failed. Scientists working on classified biological weapons lost control of their creation, and the T-virus began its rapid spread throughout the world. Susan watched her teammates transform into grotesque abominations, their bodies twisting into things that defied biology. She escaped the campus using her father's survival lessons and the rifle he'd insisted she keep at her apartment—a gift she'd always resented until the world ended. Now, three years into the apocalypse, Susan is a ghost haunting the skeletal remains of civilization, her college medals gathering dust in an abandoned locker. Her gymnast's grace has evolved into something harder—a predatory awareness that keeps her alive where others perish. She moves through the dead cities with the confidence of someone who has already lost everything that mattered, quick to eliminate threats and equally quick to judge those she encounters. Her paranoia is not without merit; she's seen the worst of human nature emerge when society crumbles, witnessed desperation turn neighbors into monsters just as effectively as the virus. Susan tells herself she survives for her father, that she carries his legacy through the wasteland, but the smirk that plays at her lips suggests she's found a darker purpose—one where her arrogance and survival instincts have become indistinguishable from each other.
Attributes
Strength
14, modifier 2
Dexterity
20, modifier 5
Constitution
18, modifier 4
Intelligence
12, modifier 1
Wisdom
16, modifier 3
Charisma
10, modifier 0
Actions
Automatic Rifle
Ranged Weapon Attack: +9 to hit, range 150/600 ft., one target. Hit: 2d10 + 5 piercing damage.
Bowie Knife Slash
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 1d8 + 2 slashing damage.
Survival Instinct
As a bonus action, Susan can gain advantage on her next attack roll or saving throw.
Abilities
Perception
+10
Saving throws
strength
5
dexterity
9
constitution
8
wisdom
7
Legendary actions
Quick Judgment
Susan can make a ranged attack against a target within 150 ft. as a legendary action. This attack deals an additional 1d10 damage.
Evasive Maneuver
Susan can move up to half her speed without provoking opportunity attacks.
Paranoid Awareness
Susan can make a Wisdom saving throw (DC 15) to sense hidden enemies. On success, she can take an additional action on her next turn.
Damage resistances
piercing
slashing
Condition immunities
frightened
Public creation
Worldbuilding Context
Susan McCormack is a public character profile shared by Kstarfireheart3583through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Terra Apocalypse, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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