
Character
Theo Rakheshir
A public character created with Summon Worlds.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes 12 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Bobbyx
- Connected worlds
- 1
- Detail fields
- 12
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Gender
- male
- Alignment
- Neutral Good
- Size
- Medium
- Armor class
- 15
- Hit points
- 90
- Speed
- 30
- Challenge
- 7
- Experience
- 2900
- Languages
- Common, Elvish, Draconic
- Senses
- Darkvision 60 ft., Passive Perception 11
- Skills
- Arcana, History, Insight, Persuasion
Biography
Theo Rakheshir's ascent from lowborn porter to Guildmaster was fueled by an accident that nearly killed him—a magical mishap during a caravan robbery that left him temporarily paralyzed, forcing him to watch helplessly as bandits slaughtered his companions. Desperate to never be powerless again, he devoted himself obsessively to the arcane arts, studying under mercenary mages and traveling with the ambitious young adventurer Pluton Ainzach, who recognized the intensity burning beneath Theo's anxious exterior. While Ainzach rose to prominence through combat prowess and charisma, Theo's relentless pursuit of magical knowledge and his willingness to court danger in pursuit of rare spells and forbidden grimoires eventually earned him respect among the scholarly and practical mages of E-Rantel alike. His nervous disposition masks a scholar's mind capable of comprehending the most complex magical theories, though his obsessive nature sometimes manifests in ways that embarrass him professionally—a weakness he desperately tries to conceal beneath layers of dry wit and calculated composure. When the Magician's Guild fractured during a period of political instability, Theo's balanced approach to both theoretical advancement and practical governance made him the consensus choice for Guildmaster, a position that finally gave him the authority to pursue his dreams of elevating the magical understanding of his entire city. Though he maintains the appearance of a composed administrator consulting with his old friend Ainzach and the city's leadership, his true passion remains unchanged: the hunt for knowledge of magic so powerful and ancient that it seems like myth itself.
Attributes
Strength
8, modifier -1
Dexterity
14, modifier 2
Constitution
14, modifier 2
Intelligence
20, modifier 5
Wisdom
12, modifier 1
Charisma
16, modifier 3
Actions
Arcane Bolt
Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 4d10 force damage.
Sealing Crystal Frenzy
Theo can use an action to touch a Sealing Crystal, gaining advantage on his next spell attack roll and dealing an extra 2d6 damage.
Magic Item Mastery
As a bonus action, Theo can activate one magic item he possesses, gaining its effects for 1 minute.
Nervous Wit
Theo can use his action to distract an enemy, imposing disadvantage on their next attack roll against him.
Abilities
Obsessive Scholar
Theo gains advantage on Intelligence checks related to magic and arcane knowledge.
Saving throws
strength
1
dexterity
5
constitution
4
intelligence
8
wisdom
3
charisma
6
Damage resistances
Psychic
Magical
Public creation
Worldbuilding Context
Theo Rakheshir is a public character profile shared by Bobbyxthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Yggdrasil, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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